IO Interactive is looking for a motivated and talented Legal Counsel to support our global studios and innovative projects. As a part of our legal team, you’ll play an essential role in ensuring our games and publishing initiatives run smoothly and align with legal and regulatory requirements.
We’re currently working on two major titles: Project 007, featuring an original James Bond storyline, and Project Fantasy, a revolutionary online fantasy RPG for console and PC. Beyond these projects, we continue to support our acclaimed Hitman games and are growing our publishing portfolio, including titles such as MindsEye from Build A Rocket Boy.
If you’re passionate about supporting creative teams and want to work on cutting-edge projects in the gaming industry, this role is for you.
This role is available in either Copenhagen or Brighton.
What You Will Do:
Who You Are:
Who We Are:
IO Interactive is an independent video game development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul, and Brighton. Known for delivering some of the most talked-about games of the last decade, we combine cutting-edge technology with a commitment to fostering creativity and collaboration.
With a diverse team spanning over 50 nationalities, we pride ourselves on being a friendly, supportive workplace where innovation thrives. Our People Managers are here to ensure your personal and professional growth, helping you make a meaningful impact.
IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.
We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.
The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.
We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.
IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.