Senior Game Designer (Player)

1 Week ago • 5 Years + • Game Design

Job Summary

Job Description

IO Interactive seeks a Senior Game Designer (Player) to create distinctive player characters with unique abilities for a new fantasy RPG. Responsibilities include conceptualizing, designing, and iterating on character designs, collaborating with other teams (narrative, animation, art, programming), conducting play sessions for feedback and adjustments, and mentoring junior designers. The ideal candidate has 5+ years of AAA game design experience focusing on hero/character design, a proven track record of creating iconic characters, strong collaboration skills, experience with balancing abilities in multiplayer settings, and exceptional communication skills. The position is permanent with a hybrid work option (up to two days remote).
Must have:
  • 5+ years AAA game design experience
  • Hero/character design focus
  • Iconic character creation
  • Multiplayer ability balancing
  • Strong collaboration skills

Job Details

A passion for fantasy worlds has long been ingrained in our studio, and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry, we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. 

We are looking for a talented Senior Game Designer (Player) to come on board an be a part of this exciting new chapter with us. If you're passionate about crafting dynamic and engaging heroes that players will stand for years to come, we'd love to have you in our guild. 

This is a permanent position based in one of our studios, with the option to work from home up to two days per week. 


What you will do:

  • Conceptualize, design and iterate to create distinctive player characters with unique abilities tailored to enhance gameplay experiences.
  • Collaborate with narrative designers, and animators to integrate compelling characters with dynamic abilities, and exciting move sets.
  • Participate in regular play sessions to collect feedback and implement adjustments that will perfect player dynamics and interactions.
  • Mentor junior designers and provide guidance on best practices in player design and development. 

Who you are:

  • 5+ years of experience in game design, with a specific focus on hero or character design in the AAA games industry.
  • Proven track record in designing iconic characters with memorable personalities and skill-sets.
  • Strong ability to collaborate across various teams, including art and programming to ensure cohesive integration.
  • Experience with balancing and tuning player character abilities in multiplayer environments.
  • Exceptional communication skills that convey complex ideas in a simple manner. 

Who we are:



IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about Project Fantasy. 

#LI-AR1

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About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

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