Game Designer - Competitive

3 Months ago • 2 Years + • Game Design

Job Summary

Job Description

Quantic Dream seeks a Game Designer - Competitive with 2+ years of experience in designing competitive game modes, matchmaking, and ranked modes balancing. Strong data-driven approach and excellent communication skills are essential. Deep strategy game experience is a plus.
Must have:
  • Game Designer
  • Matchmaking Design
  • Ranked Modes
  • Data-driven Approach
Good to have:
  • Strategy Games
  • Competitive Ecosystem
  • Game Economy
  • Monetization Design
Perks:
  • International Studio
  • Creative Environment

Job Details

We are recruiting our Game Designer - Competitive to support the development of our Competitive project.  Reporting to our Lead Game Economy and Monetization Design, you will be responsible for building the competitive frame of our game. Those responsibilities include:

Responsabilities

    • Own the design of competitive game modes and its ecosystem;
    • Own game matchmaking;
    • Maintain the integrity of owned features over time;
    • Work closely with the Core gameplay team, creating a healthy collaboration between domains of Core gameplay and Competition; 
    • Contributing to the grand vision of the game in all its aspects.

Requirements & qualification

    • 2+ years of experience as a Game Designer;
    • Proven experience in matchmaking and ranked modes balancing;
    • Data-driven approach in decision-making;
    • Excellent communication skills, ability to stand your ground and rationalize your concepts;
    • Ability to work on time with strict deadlines;
    • Deep strategy game experience as a player.
ABOUT QUANTIC DREAM 
 
Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada.  The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players worldwide and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games. 
 
Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing, and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide. 
 
For more information, visit the official website: http://www.quanticdream.com
 
Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment. 

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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