Senior Technical Designer

3 Months ago • 3 Years + • Game Design

Job Summary

Job Description

As a Senior Technical Designer, you'll play a key role in motivating and immersing players through the creation and implementation of innovative design ideas. You'll handle features like player profiles, personal statistics, and achievements, working collaboratively with programming and UX/UI teams to translate design vision into reality. Regular play sessions and documentation updates are essential. This role requires strong technical skills, excellent communication, and a passion for creating engaging game experiences.
Must have:
  • 3+ years relevant industry experience
  • Good scripting capabilities
  • Interest in player motivation and immersion
  • Understanding of PC and console UX
  • Experience developing similar features
  • Proactive approach to improving player experience
  • Good English communication
Good to have:
  • Basic knowledge of game cloud systems
  • Experience with Enfusion engine or Arma series modding
Perks:
  • 27 days of holidays per year
  • Company profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation package
  • All Bohemia Interactive games for free

Job Details

Senior Technical Designer

Type of contract: Permanent contract or Contract under Trade Certificate / Identification No.

We are looking for a Senior Technical Designer who is passionate about motivating and building immersion for players through the creation and implementation of great design ideas. We are also looking for a skill set that combines a solid technical background with decent soft skills, as there will be plenty of communication with other departments. The Senior Technical Designer will be reinforcing our Arma Reforger/Arma 4 team

Responsibilities

  • Handling features aimed at the motivation and immersion of our players like player profiles, personal statistics, and achievements
  • Collaborating with other departments (mainly programming, UX/UI) to create implementation solutions for features based on a shared vision of design
  • Participating in regular play sessions and checking the state of implemented mechanics
  • Improving, adjusting, and enhancing documentation according to the actual state of mechanics or assets 
  • Writing code in an object-oriented scripting language (Clike)

Requirements

  • 3+ years of relevant industry experience
  • Good scripting capabilities
  • Interest in developing player motivation and immersion; understanding of PC and console UX
  • Experience with developing similar features
  • Proactive approach: you are constantly seeking to improve a player’s experience
  • Good spoken and written English

Nice to have

  • Basic knowledge of game cloud systems (backend, Rest-API, databases)
  • Experience with our Enfusion engine and/or modding the Arma series is a huge plus

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

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