Senior Game Designer with 5+ years experience, expert in UI/UX design, balancing complex game systems, documentation and prototyping. Agile/SCRUM experience required.
Collaborate with a team of game designers to design, tune, implement and balance game experience.
Act as one of the lead game designers,
Review design related tasks done junior or team members.
Mentor junior members of the team.
Remain current industry trends including new game genres and designs.
Develop and maintain design documentation, including mechanics, story and guidelines
Work closely with product managers and producers to design and prototype new gameplay
Collaborate with artists and animators to create unique environments and levels.
Review the teams responsible for multiple mobile game projects, creating game design documents, diagrams and flowcharts.
Create, maintain and evolve the detailed design specification of the features to support and prepare the development team for the implementation process.
Prototype and implement the designs in the game for the best quality experience within each platform.
Examine the game features and content in line with the projects vision and quality standards set by the product owner.
Iterating quickly to gradually realize the game vision. Communicate, iterate and take design decisions based on the user feedback.
Working closely with the rest of the team to ensure that the design specifications are achievable within the technical and production constraints of the project.
Make certain player experience as the ultimate metric for the quality of any feature and content.
Guide the team to consider, plan and detail every element of a new game.
Taking ownership on complete game-balancing.
Should manage a team of 3 to 4 game designers
Requirements:
Expertise in Game Design, preferably with a strong focus on UI/UX and within cross-platform titles.
Good documentation and prototyping skills with the typical tools of the trade: Office, flowcharts, Photoshop, Adobe XD, level editor etc.
Knowledge on multiple genres of games
Extensive experience of balancing complex game systems