Develop and customize 3D models, textures, and lighting setups within the Unity engine. Craft and implement visually engaging game environments and assets. Optimize game assets and environments to maintain performance while preserving quality. Collaborate with developers to ensure seamless integration of assets into the game. Uphold a consistent art style and deliver high-quality visuals across all game elements. Requires at least 3 years of professional experience in Unity-based game design, proficiency in 3D modeling software (Blender, Maya, or 3ds Max), expertise in game texturing and lighting techniques, and familiarity with Unity’s rendering pipelines (URP or HDRP). A strong portfolio showcasing game design and asset creation experience is essential. The role demands a creative and collaborative approach to working with developers and artists.