Technical World Designer - skate.

5 Months ago • 5 Years + • Game Design • Game Production • Systems Design • $115,700 PA - $176,300 PA

Job Summary

Job Description

Technical World Designer for Skate™ with 5+ years of experience in open world game systems, 1+ shipped/live titles in a Technical Designer role, passion for fostering an inclusive culture, and expertise in tuning AI & procedural tools.
Must have:
  • Open World Systems
  • Technical Designer
  • AI Pedestrians
  • Procedural Tools
Good to have:
  • Game Design Diploma
  • Live Environment
  • User Testing
  • Analytics Data
Perks:
  • Paid Time Off
  • Free Games

Job Details

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Technical World Designer reporting to the Lead Technical Designer you will:

Responsibilities

  • Collaborate with the World Design, Tech Art, & Living World teams to develop and maintain systems, tools and game content.

    • Tuning AI pedestrians & traffic systems, Procedural tool usability testing and iteration

  • Participate in technical audits of our design content and help enforce standards and metrics.

  • Create and maintain design documentation, including feature specification and implementation guidelines

  • Iterate, balance and tune features based on feedback from the game teams, user testing, and the broader player community

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • A college diploma in Game Design, Project Management, or equivalent (undergraduate degree an asset)

  • 5+ years of game design experience on commercially successful properties, with a focus on open world game systems in a live environment.

  • 1+ shipped/live titles in a Technical designer role.

  • Experience with current market trends and consumer feedback with the ability to create and implement ideas based on analytics, data, and research

  • Passion for fostering an inclusive and diverse, 'team-first' culture based on fun

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $122,400 - $176,300 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo): º $115,700 - $176,300 USD Annually

  • Jersey City, NJ : º $142,000 - $176,300 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $131,000 - $174,800 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane): º $115,700 - $163,100 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

PwC - AES SAP MM-IM Senior Associate  Operate

PwC

Hyderabad, Telangana, India (On-Site)
3 Months ago
Evolution - Product Business Analyst (Game Development)

Evolution

Riga, Latvia (On-Site)
1 Week ago
Bally's Interactive - Lead UX Researcher

Bally's Interactive

Manchester, England, United Kingdom (On-Site)
1 Month ago
Blue Zoo Animation Studio - Digital Producer

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
2 Months ago
TMI Network - UX Designer - 3 Month Contract

TMI Network

Noida, Uttar Pradesh, India (On-Site)
1 Year ago
Jam City - C++ Software Engineer

Jam City

Montevideo, Montevideo Department, Uruguay (Hybrid)
3 Weeks ago
Embark Studios - Senior/Lead Economy and Engagement Designer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
Hutch - Senior Game Designer

Hutch

England, United Kingdom (Hybrid)
2 Months ago
Animoca Brands - Game Developer

Animoca Brands

Philippines (Remote)
4 Months ago
Supercell - Senior Game Tester, New Game: mo.co

Supercell

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Grindr - Principal Product Manager

Grindr

Los Angeles, California, United States (Hybrid)
2 Months ago
PwC - AES SAP PTP-COMAN Associate  Operate

PwC

Hyderabad, Telangana, India (On-Site)
2 Months ago
Bohemia Interactive - UI Designer

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
3 Months ago
Bally's Interactive - Lead UX Researcher

Bally's Interactive

Manchester, England, United Kingdom (On-Site)
1 Month ago
Advarra - UX Designer

Advarra

Bengaluru, Karnataka, India (Hybrid)
4 Months ago
Tencent - UI/UX Designer

Tencent

Osaka, Osaka, Japan (On-Site)
3 Weeks ago
ByteDance - SMB Target Incubation Account Manager (Multiple Positions)

ByteDance

Seattle, Washington, United States (On-Site)
1 Month ago
Moon Active - UX Team Lead FI

Moon Active

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
2 Months ago
Mass Virtual - Sr. Technical Level Designer

Mass Virtual

Orlando, Florida, United States (On-Site)
5 Months ago
CloudHire - UI/UX Designer

CloudHire

India (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

The Embassy - VFX Production Assistant

The Embassy

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Kabam - Workplace Experience Assistant

Kabam

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
Amber - Localization Quality Assurance with Indonesian

Amber

Montreal, Quebec, Canada (Hybrid)
5 Months ago
Electronic Arts - Audio Artist - EA Create Audio

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Ubisoft - Administrative & Resilience Coordinator

Ubisoft

Saguenay, Quebec, Canada (On-Site)
2 Days ago
Behaviour Interactive - UX Director - Dead by Daylight | Directeur·trice UX - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Months ago
PwC - Azure Cloud Solutions Architect, Senior Manager

PwC

Toronto, Ontario, Canada (On-Site)
2 Months ago
Epic Games - Programmeur Principal en Recherche

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Animoca Brands - Game Developer

Animoca Brands

Malaysia (Remote)
4 Months ago
SmileGate - [CROSSFIRE] FPS 레벨디자인 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Ubisoft - Economic Designer

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Weeks ago
Blizzard Entertainment - Senior Content Designer, World of Warcraft | Boston, MA or Irvine, CA

Blizzard Entertainment

Boston, Massachusetts, United States (Hybrid)
2 Months ago
QUANTIC DREAM - Game Designer - Competitive

QUANTIC DREAM

Montreal, Quebec, Canada (Hybrid)
3 Months ago
King - 2025 Summer Internship - Game Design Intern

King

Barcelona, Catalonia, Spain (On-Site)
1 Week ago
Bongfish - Senior Gameplay Programmer (m/f/d)

Bongfish

Graz, Styria, Austria (On-Site)
5 Months ago
Wargaming - Client Game Developer (World of Tanks)

Wargaming

Vilnius, Vilnius County, Lithuania (Hybrid)
2 Months ago
SNK IT Solutions - Game Design

SNK IT Solutions

Bengaluru, Karnataka, India (Remote)
4 Months ago
Game5Mobile - Game Designer

Game5Mobile

Surabaya, East Java, Indonesia (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Full Circle is an AAA video game development studio, founded in 2021. We are Electronic Arts’ first fully remote studio, with talented team members based across North America and beyond.

Right now, Full Circle is working on skate.™, the highly anticipated next evolution of the world-class Skate™ franchise. We’re set to deliver an experience that will embrace everything our community found special about the previous games, and take it to the next level.

It’s our mission to create great games and have fun while doing it. Our culture is rooted in radical transparency, authenticity, and a commitment to always finding the fun. We believe in building safe and inclusive communities for our players and our people, and that doing things a little differently is never a bad thing. 

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Remote)

British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Full Circle

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug