Senior Games Designer

1 Day ago • 5 Years + • Game Design

Job Summary

Job Description

Steel City Interactive seeks a Senior Games Designer to lead gameplay feature development from conception to completion. Responsibilities include designing engaging game mechanics and systems using Unreal Engine 5, collaborating with other designers and the game director, prototyping and proving out designs, evangelizing features, analyzing feedback, and creating concise design documentation. The ideal candidate possesses at least 5 years' experience in game design, with a shipped console or PC game. They must be proficient in Unreal Engine 4 or 5 and Blueprints, possess excellent communication skills, and be able to work independently and collaboratively. The role involves mentoring junior colleagues and ensuring features meet high-quality standards.
Must have:
  • 5+ years game design experience
  • Shipped at least one game (console/PC)
  • Unreal Engine 4/5 & Blueprints proficiency
  • Excellent communication skills
  • Deep understanding of game mechanics
Perks:
  • 23+ days annual leave
  • Christmas shutdown
  • Flexible working hours
  • Enhanced maternity/paternity pay
  • Dog-friendly office
  • Free snacks, fruit, drinks
  • Free parking
  • Company sick pay
  • Mental health leave
  • Healthcare Cash Plan
  • Wellbeing stipend
  • Learning days
  • Udemy access
  • Technology scheme
  • Relocation benefits
  • Electric car scheme
  • Wrap parties & company outings
  • Individual entertainment budget

Job Details

Location: Remote (1 day in the Sheffield office per month)

Relocation assistance is available.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.  

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.  

 

The Role

We're looking for a Senior Games Designer, who will be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design you’ll work closely with other disciplines to ensure that the features deliver in both quality and to the games vision.

You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Always asking the question, what is the value of the feature for the player and to the business.

You’ll also feel right at home with creating prototypes and mechanics in blueprints in the Unreal Engine to prove out your designs.

This is a full time permanent role (37.5 hours per week).


Responsibilities

· Take ownership of various features from end-to-end implementation, being the focal point for these features within the design team.

· Designing game mechanics and game systems that help keep the player engaged and excited to play our games.

· Using Unreal Engine 5 to build prototypes and prove out design concepts.

· Collaborating with other designers and the game director to ensure that you are delivering features that surprise and delight our players.

· Evangalise features you are working on and the overall game vision to others within the organisation.

· Use critical thinking skills to analyse feedback, and action any required changes.

· Write clear and concise design documentation, ensuring that it is always kept up to date.

· Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.

· Working with other designers to ensure that feature knowledge and progress is shared.

· Assess and communicate issues and risk within reasonable timescales.

· Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.

· Mentoring and supporting colleagues in both technical and personal development.


Knowledge, Skills & Experience

· At least 5 years in the games industry as a Game Designer.

· Shipped at least one game, where you were heavily involved in game design and gameplay features. Preferably console or PC.

· Proficiency in using Unreal Engine 4 or 5 and the Blueprints system.

· Excellent verbal and written communication skills.

· Deep understanding of game mechanics and player value.

· Be able to work independently and as part of a team.

What we offer

Healthy work-life balance:

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours

Support for family life:

  • Enhanced Maternity and Paternity pay
  • Option to add children to our Healthcare Cash Plan

Great office environment:

  • A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking

Health & wellbeing support:

  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Healthcare Cash Plan which includes optical and dental
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • £300 wellbeing stipend every January

Learning support:

  • Career progression path
  • 5 Learning days per year
  • Unlimited access to Udemy courses

Additional financial support:

  • Technology scheme (up to £750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme

Connection and perks:

  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.

If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.

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About The Company

Based in Sheffield, UK Steel City Interactive (SCI) is the ambitious, indie developer of ‘Undisputed’ – the ground-breaking, innovative boxing game due for release on PC and consoles. Our dynamic team, that’s already punching well above its weight, aims to make ‘Undisputed’ the most authentic boxing game to date. We’ve signed an electrifying roster of former and current champions – men and women – including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor and Claressa Shields as well as governing bodies, referees and others across the boxing world. We’re a growing team that offers a creative environment where everyone has a voice.

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