Previs Lead

2 Months ago • 5-10 Years • Animation

About the job

Job Description

Lead previs team, translate creative visions into stunning shots in Unreal Engine. Expertise in film grammar, animation, previs, and layout is essential. Experience in Maya/3DS Max and Unreal Engine is required. Strong communication and problem-solving skills are crucial.
Must have:
  • Previs Experience
  • Film Grammar
  • Unreal Engine
  • Maya/3DS Max
Good to have:
  • Unity Engine
  • Animation Layout
  • Storyboarding
  • Lighting Rendering
Perks:
  • Ongoing Education
  • Health Care Benefits
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As a Previs Lead, you will be responsible for collaborating closely with the Creative Directors, Project Leads, and other key creative leadership to design and deliver visualization of shots, ensuring the creative vision is met through dynamic camera movement, animation, composition, staging, lighting and editing within a realtime game engine.

Magnopus's studio postings are made in advance of work anticipated to be awarded. Hires cannot be made until contracts are awarded. In some instances, contracts may not be awarded which could delay or preempt the interview process. We appreciate your patience.

Responsibilities

    • Creatively and technically execute the visualization of narrative ideas through the virtual lens inside Unreal Engine. 
    • Design and/or match 2D storyboards with a 3D output referencing framing, movement, lighting, story, and emotion. 
    • Oversee other Previs team members work, help distribute tasks, troubleshoot issues as they arise, and facilitate creative reviews of their work both upwards with creative stakeholders and downwards with the artists themselves. 
    • You will be responsible for the following areas:
    •  Storyboarding: Development of either hand drawn or animatic based storyboards
       Asset Dev: modeling, texturing, shading of assets
       Scene Layout: Preparation of environmental elements for animation and layout
       Rigging: Development of in-shot pipeline compatible rig solutions
       Animation+Layout: Designing and animating shots over an entire sequence
       Lighting+Rendering: Preparation of low tech, fast render aesthetic solutions
       Tool Dev: Creation of tools to assist the previz team
       Editing: Compiling of sequences + sound design 
    • Partner with technology and CG departments to streamline workflow and pipeline.
    • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity
    • Maintain or exceed consistent level of productivity while meeting deadlines and producing high quality work  
    • Demonstrate flexibility with iterative process

Requirements

    • 3+ years of leadership experience in visual effects film
    • 5+ years of experience in visual effects film
    • Experience in animation, previs and/or layout
    • Well versed in film grammar, composition and editorial decisions
    • Strong leadership, communication and problem solving skills
    • Proficiency with Maya/3DS Max and realtime game engine development (Unreal & Unity)
    • A reel demonstrating strong creative and technical ability in visualization workflows with a focus on animation, previs or layout; basic competency in modeling, texturing, lighting, camera, layout, compositing and rendering 
Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.

Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits. 

We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.

Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:

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About The Company

Exploring the cosmos of gaming, where every player becomes a space-faring hero.

Los Angeles, California, United States (On-Site)

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Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

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