Senior Spine Animator & VFX Artist

2 Hours ago • 4-8 Years • Animation

About the job

Summary

The Senior Spine Animator & VFX Artist at Fantasma Games (EveryMatrix) creates high-quality animations for slot games, drives animation technology innovation, and provides team leadership. Responsibilities include creating benchmark animations, developing new assets, fixing bugs, optimizing performance, collaborating with designers and engineers, mentoring junior animators, and contributing to continuous improvement. The role involves concept development, visual direction, art asset creation, project management, and cross-functional collaboration. Experience with slots and Spine is essential.
Must have:
  • Spine expertise
  • Slot game animation experience
  • High-quality animation creation
  • Team leadership & mentorship
  • Technical collaboration
  • Concept development
Good to have:
  • Generative art knowledge
  • New technology openness
Perks:
  • 25 days holiday/year
  • Pension plan
  • Long-term disability & injury insurance
  • Comprehensive health insurance
  • Health care allowance
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About us: 

EveryMatrix is a leading B2B SaaS provider delivering iGaming software, content and services. We provide casino, sports betting, platform and payments, and affiliate management to 200 customers worldwide. But that's not all! We're not just about numbers, we're about people. With a team of over 1000 passionate individuals spread across twelve countries in Europe, Asia, and the US, we're all united by our love for innovation and teamwork. Join us on this exciting journey as we continue to redefine the iGaming landscape, one groundbreaking solution at a time. 

About the job: 

This role will be working with Fantasma Games studio at EveryMatrix. The Senior Spine Animator & VFX Artist is responsible for creating high-quality animations for slot games, driving innovation in animation technologies, and providing leadership within the animation team. 

Our recent games*—such as Gold Pigger, Vulcan’s Gold, and Shadow Summoner Egypt—have been topping the charts, and we are at the beginning of an exciting journey to become a major studio in the iGaming industry.

Fantasma Games has recently become part of EveryMatrix*.


What You’ll get to do: 

Animation Creation and Quality Assurance 

· Create benchmark animations that demonstrate technical and visual quality standards for our slot game products. 

· Develop new assets while adhering to technical and artistic direction to ensure high-quality end products. 

· Fix animation bugs and optimize assets for improved performance. 

· Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work. 

Technical Collaboration and Innovation 

· Participate in R&D efforts for current and future animation technologies. 

· Work closely with game designers, gameplay engineers, and tech artists to understand and work within engine limitations. 

· Develop and maintain documentation on tools, training, and processes. 

· Provide technical assistance to show supervisors before and during production.

Leadership and Mentorship 

· Mentor and coach the animation team on best practices in game animation. 

· Train and mentor new Animators, providing guidance and support to junior team members. 

· May supervise the work of entry, mid, and mid-high level animators at the discretion of the Art Lead. 

Cross-functional Collaboration 

· Comprehend and execute direction from the Art Lead or Product Owner (PO). 

· Collaborate effectively with other departments to ensure cohesive game development.

Continuous Improvement 

· Stay updated with the latest trends and technologies in game animation. 

· Contribute to the ongoing improvement of animation workflows and processes. 

· Apply new knowledge and techniques to enhance the quality and efficiency of animations in EveryMatrix’s products. 

Concept Development and Visual Direction 

· Create moodboards and concepts that clearly communicate the intention and direction of the art for each game project. 

· Develop and maintain a cohesive visual style across assigned game projects, ensuring consistency with our brand. 

· Participate in brainstorming sessions to generate innovative ideas for new game themes and visual concepts when requested. 

Art Asset Creation and Quality Assurance 

· Produce appealing art assets in line with each game's specific art style and overall brand aesthetic of our company. 

· Create various game elements including, but not limited to, characters, backgrounds, numbers, symbols, texts, and user interface components as required for each project. 

· Ensure all created artwork complies with the technical specifications provided by EveryMatrix, including file formats, sizes, and any other relevant parameters. 

· Optimize artwork for different devices and resolutions, ensuring consistent quality across platforms as specified by EveryMatrix. 

Project Management and Communication 

· Listen to and follow instructions from the Art Lead and Product Owner, incorporating feedback effectively into the artwork. 

· Deliver high-quality artwork within given timeframes, adhering to project schedules and deadlines. 

· Communicate clearly on progress, need for assistance, and any potential roadblocks that may affect the timely delivery of art assets. 

Cross-functional Collaboration 

· Collaborate with the game design team to ensure artwork aligns with gameplay mechanics and enhances the overall player experience. 

· Assist in the creation of marketing materials and promotional assets related to the games, when required. 

· Provide constructive feedback to other team members during art reviews, if applicable.

Asset Management and Organization 

· Maintain an organized library of art assets for easy access and potential reuse in future projects. 

Adaptability and Continuous Improvement 

· Adapt to new tools and technologies as introduced by EveryMatrix for the purpose of improving art creation processes. 

Professional Conduct 

· Respect and adhere to all confidentiality and intellectual property agreements as outlined in the main contract. 


What You need to shine: 

· Previous experience of working with slots 

· Great knowledge of Spine 

· Openness to generative art and new technology 

· A willingness to adapt to change and a solutions oriented mindset 

· Fluency in English, both written and verbal communication 


Here's what we offer:

  • Holidays: 25 days/ year
  • Pension Plan: Standard employer contribution of 4.2%, providing a secure foundation for your future financial well-being.
  • Long-Term Disability and Injury Insurance: Coverage through Euro Accident, ensuring financial support in case of unexpected events.
  • Comprehensive Health Insurance: Access to high-quality healthcare services, tailored to meet your needs.
  • Health Care Allowance: Additional financial support for personal health-related expenses.

At EveryMatrix, we're committed to creating a supportive and inclusive workplace where you can thrive both personally and professionally. Come join us and experience the difference! EveryMatrix is a member of the World Lottery Association (WLA) and European Lotteries Association. In September 2023 it became the first iGaming supplier to receive WLA Safer Gambling Certification. EveryMatrix is proud of its commitment to safer gambling and player protection whilst producing market leading gaming solutions.

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