About the job

SummaryBy Outscal

Lead a Matchmove team in Vancouver, working on feature films and commercials. 5+ years of experience as a Matchmove Artist required. Expertise in Syntheyes, 3de, Maya, and camera/object matchmove is essential. Manage deadlines, mentor junior artists, and contribute to the growth of the studio.
We are looking for a Matchmove Lead to join our team in Vancouver! Great opportunity for a Matchmove artist looking to take a leap!

Do you want to influence the future of matchmove and be a part of a team that appreciates the craft of matchmove in all aspects, come join the family!

This is an exciting and rare opportunity to be part of the formative years of a new studio in Vancouver. Our constantly increasing projects range from feature films to commercials. You will be working with artists with a wealth of experience on various productions. We are looking for talented artists who have the drive to keep up and contribute to this quickly growing company.

Reporting to the Matchmove Supervisor, the Matchmove Lead's main responsibility is to manage, support, and review a team of matchmove artists. They will be responsible to push the team and manage deadlines. When necessary, be able to step in to complete problem shots. Ensures continuity on projects and shots amongst all artists. This is a senior and important role, it requires an in-depth knowledge of industry-standard matchmove software and a thorough understanding of film cameras, lens and onset data, as well as management of the matchmove crew.

Check out our Youtube Track channel full of awesome tutorials!

We offer extended health benefits, flexible hours, and an open creative environment for all our staff.

Duties & Responsibilities

    • Ability to model environments with or without lidars, measurements, and camera information. UV objects when necessary.
    • Expert Camera/Object matchmove. Ability to hand-key cameras/objects in Maya
    • Ability to Rotoanim a 3D character rig to precisely match actors. Including facial animation
    • Strong layout skills, including camera track overs.
    • Meticulous nature with a self-critical eye, and high standards. Able to QC own shots
    • Strong problem-solving and identify solutions without guidance
    • Ability to give accurate time estimates as well as provide bidding hours with production
    • Highly motivated, and be able to work with the entire team/production. Mentor all artists, especially junior artists
    • Regularly review and assess individual progress and goals of artists
    • Communicate clear and concise issues to the Matchmove Leads & Supervisor
    • To be able to follow directions and take ownership of your tasks.
    • Maintain a professional level of knowledge about current developments in matchmove tools for computer graphics
    • Work well under pressure. Excellent time management and work to tight deadlines. Handle client revisions in a timely manner
    • Positive attitude and excitement for new challenges in an intense production environment
    • Team player who excels in a collaborative environment

Education and Experience

    • Degree in computer graphics or a related subject
    • 5+ years experience as a Matchmove Artist
    • Ability to manage and mentor a team
    • Expert knowledge in focal lengths, film backs, lens distortions, rolling shutter etc.
    • Expert level skills in Syntheyes and/or 3de
    • Strong Knowledge of Maya
    • Basic Nuke
    • Soft tracking a plus (vertice animation with no rig)
    • The ability to script in MEL and Python is a plus
    • MMSolver a plus
    • Syntheyes - Geo H a plus
    • Keentools a plus, will be required to learn
APPLICATION

Please apply once. Only re-apply if your details have recently changed.

About The Company

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

View All Jobs

Similar Skill Jobs

PlayStation Global - Visual Interface Artist

Worldwide (Remote)

Activision - Expert Technical Artist – Sledgehammer Games

California, United States (On-Site)

Krafton  - Unreal Engine Generalist

California, United States (On-Site)

Mavericks VFX - Layout & Tracking Artist

Ontario, Canada (Remote)

Rockstar Games - Nuke Compositor

California, United States (On-Site)

Liquid Development - Hard Surface Concept Artist

Mexico City, Mexico (Hybrid)

Jobs in Vancouver, British Columbia, Canada

Mavericks VFX - Layout & Tracking Artist

Ontario, Canada (Remote)

Electronic Arts - Manager, Studio Communications

Quebec, Canada (Hybrid)

SideFX Software - Film and Television Intern

Ontario, Canada (On-Site)

Electronic Arts - Character Artist - EA Sports NHL

British Columbia, Canada (On-Site)

Electronic Arts - Audio Artist - EA Sports UFC

British Columbia, Canada (Hybrid)

Electronic Arts - Software Engineer III - Data

British Columbia, Canada (On-Site)

Animation Jobs

Ubisoft - Junior Cinematic Animator

Catalonia, Spain (Hybrid)

ZeptoLab - Business Development Manager Animation, remote

England, United Kingdom (Remote)

ZeptoLab - Business Development Manager Animation, remote

Buenos Aires, Argentina (Remote)

IO Interactive - Senior Gameplay Animator

Catalonia, Spain (Hybrid)

IO Interactive - Senior Gameplay Animator

England, United Kingdom (Hybrid)

IO Interactive - Senior Gameplay Animator

İstanbul, Türkiye (Hybrid)

IO Interactive - Senior Gameplay Animator

Skåne County, Sweden (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug