Lead AI Designer

1 Month ago • 5 Years + • Game Design • Game AI

Job Summary

Job Description

Gunzilla Games seeks a Lead AI Designer to lead a cross-discipline team in developing core AI systems for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include designing and implementing AI systems, maintaining design documents, collaborating with the development team, mentoring junior designers, managing AI animation and behavior using state machines and behavior trees, and working closely with directors to achieve the game's vision. The ideal candidate has 5+ years of AI design experience, including at least one shipped AAA title as a Senior or Lead AI Designer (ideally FPS or Multiplayer), proficiency in Unreal Engine, experience with AI visual scripting tools and behavior trees, and strong leadership and communication skills.
Must have:
  • 5+ years AI design experience, at least 1 year in a lead role
  • Shipped at least one AAA title as a Senior or Lead AI Designer
  • Experience with Unreal Engine 4 or 5
  • Proficiency in AI visual scripting and Behavior Trees
  • Strong leadership and communication skills
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.  

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.  

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games are looking to recruit a Lead AI Designer to join our design team working on our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

RESPONSIBILITIES

As a Lead AI Systems Designer, you will:

  • Lead a cross-discipline team to build core AI systems that bring our NPCs to life and make them behave authentically
  • Design and implement one or several parts of the game's AI systems, controls, and interfaces
  • Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside other disciplines
  • Collaborate on the game systems from conception to release with the entire development team
  • Mentor other less experienced AI designers
  • Hands-on Unreal Editor experience of implementing core gameplay systems
  • Manage AI animation needs and behavior using state machines and behavior trees for a variety of combat encounter experiences
  • Work closely with our Directors to understand the overall game design vision
  • Join the Engineering team to design and implement systems in the Unreal Editor that support the creative and game directions (e.g., artificial intelligence behaviors, etc.)
  • Adapt or rework designs when needed to meet any technical or production constraints
  • Collaborate with designers, programmers, and artists to ensure across-the-board consistency
  • Develop flexible systems that can be expanded upon during post-launch
  • Stay up to date on best practices to keep up with the industry, develop your skills, and refresh your knowledge

REQUIREMENT

  • 5+ years experience as a AI Designer with at least 1 in a lead position.
  • Shipped at least one AAA title as a Senior or Lead AI designer, ideally FPS or Multiplayer.
  • Experience working with AI visual scripting tools and working with AI Behaviour Trees
  • Knowledge of and experience with Unreal Engine 4 or 5
  • Ability to breakdown and analyse mechanics to understand what key elements make for fantastic game design.
  • Experience in leading and mentoring a team, fostering a collaborative and inclusive working environment.
  • Clear understanding of the different areas of the production pipeline and how they collaborate to form intuitive and engaging moment to moment gameplay.
  • Ability to clearly communicate complex concepts, including experience in creating detailed project documentation.
  • Excellent written and verbal communication skills

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

Nintendo - Localization Product Specialist III - Spanish

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Larian Studios - QA LEAD

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Ubisoft - Content Creator Assistant - Data Project - Internship

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Weeks ago
The Walt Disney Company - Lead Software Engineer in Test, iOS/Android

The Walt Disney Company

Seattle, Washington, United States (On-Site)
3 Months ago
Activision - Community Manager

Activision

Middleton, England, United Kingdom (Hybrid)
5 Days ago
Ourpalm - Card Game Operator

Ourpalm

Beijing, Beijing, China (On-Site)
1 Week ago
IGT - Game Designer (iGaming)

IGT

British Virgin Islands (Hybrid)
2 Months ago
Tencent - TiMi Montreal- Senior Art Director

Tencent

Singapore (On-Site)
3 Months ago
Meta - Technical Game Designer

Meta

Los Angeles, California, United States (On-Site)
8 Months ago
Aristocrat Gaming - Senior Game Mathematician I

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Warner Bros Games - Senior Software Engineer - Data Test Automation

Warner Bros Games

Hyderabad, Telangana, India (Hybrid)
4 Months ago
Daybreak Game Company LLC - QA Analyst (Temp)

Daybreak Game Company LLC

San Diego, California, United States (On-Site)
7 Months ago
Budge Studios - Coordonnateur(trice) de Production/Production Coordinator

Budge Studios

Montreal, Quebec, Canada (On-Site)
7 Months ago
PlayStation Global - Network Control Technician - Contract

PlayStation Global

London, England, United Kingdom (On-Site)
1 Month ago
LeoVegas - Outbound Specialist Dutch Speaking

LeoVegas

Doetinchem, Gelderland, Netherlands (On-Site)
3 Months ago
Mattel  Inc  - Technical Program Manager - Digital Gaming

Mattel Inc

El Segundo, California, United States (On-Site)
3 Months ago
Xsolla - Chief of Staff - Marketing

Xsolla

Los Angeles, California, United States (Hybrid)
3 Months ago
Tesla - Service Network Compliance Manager

Tesla

Bakırköy, İzmir, Türkiye (On-Site)
7 Hours ago
Assystems - Développeur C# / AVEVA PML H/F

Assystems

Courbevoie, Île-de-France, France (Hybrid)
3 Months ago
Alpha Sense - Technical Program Manager

Alpha Sense

Pune, Maharashtra, India (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Frankfurt, Hessen, Germany

Nagarro - SAP Technical Consultant (m/f/d)

Nagarro

Germany (Remote)
3 Months ago
Tesla - Senior Legal Counsel

Tesla

Brandenburg, Germany (On-Site)
6 Hours ago
Join - TxK Gaming Studios UG (haftungsbeschränkt): [INTERNSHIP] QA TESTING FOR VR & PC GAMES: DUNGEON FULL DIVE

Join

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
7 Months ago
Tonies - Brand & Product PR Manager DACH

Tonies

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
2 Weeks ago
Handy Games - Software Engineer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Days ago
Ubisoft Blue Byte - SENIOR 3D PROGRAMMER [BEYOND GOOD AND EVIL 2] (F/M/D)

Ubisoft Blue Byte

Mainz, Rhineland-Palatinate, Germany (On-Site)
2 Months ago
Btf gmbh - Wissenschaftsredakteur:in Online (all gender)

Btf gmbh

Cologne, North Rhine-Westphalia, Germany (On-Site)
3 Months ago
Inkittt - Lead Front-End Engineer: Mobile Team (m/f/d)

Inkittt

Krakow Am See, Mecklenburg-Vorpommern, Germany (On-Site)
6 Months ago
Dentsu - Commercial Manager (m/w/d)

Dentsu

Hamburg, Hamburg, Germany (On-Site)
4 Months ago
Tesla - Jr. SPS Programmer

Tesla

Rhineland-Palatinate, Germany (On-Site)
6 Hours ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Blizzard Entertainment - Senior Class Designer | Diablo

Blizzard Entertainment

Irvine, California, United States (Hybrid)
1 Month ago
Sunday - Game Designer (f/m/d)

Sunday

Hamburg, Hamburg, Germany (Hybrid)
1 Month ago
Thatgamecompany - Technical Game Designer

Thatgamecompany

United States (Remote)
1 Month ago
Limbic Entertainment - Head of Design

Limbic Entertainment

Saarland, Germany (Hybrid)
1 Month ago
Playrix - Feature Owner (LiveOps)

Playrix

Serbia (Remote)
3 Months ago
Voodoo - Lead Game Developer - Paper.io 2

Voodoo

Amsterdam, North Holland, Netherlands (Remote)
2 Days ago
Techland - Senior Online Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Voodoo - Lead Game Developer - New Games

Voodoo

Paris, Île-de-France, France (Hybrid)
5 Days ago
House of How - Design Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
3 Months ago
Electronic Arts - Senior Game Designer

Electronic Arts

Remote, Oregon, United States (Remote)
1 Day ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt, Hessen, Germany (On-Site)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug