Game Designer (Systems + Implementation)

2 Months ago • 2-4 Years • Game Design

About the job

Job Description

As a Systems Designer you’ll be responsible for bringing characters’ kits to life. You’ll work with Content Designers to turn their vision for the characters’ skills into reality, then shepherd the character throughout the whole content pipeline: implement skills, support Quality Assurance and balance tests, organize internal playtests with artists, deliver the toons and help Live Ops implement events that make the toons shine. The second major responsibility of this role would be to adjust game systems configurations or devise new configurations, inline with new feature requirements. Implement new character skills using spreadsheets and Unity. Set up, debug and test characters. Engage with artists and designers to deliver high quality characters. Own character from initial implementation all the way to delivery. Design and implement new systems in partnership with engineering and other game designers, inline with new feature specifications.
Must have:
  • Bachelor's degree in Game Design, Computer Science, Economics, or related fields
  • 2-4 years of system design experience
  • Excellent communication and collaboration skills
  • Excellent analytical and problem-solving skills
  • Understanding of Game Design on Free-to-Play games
  • Technical experience with spreadsheets or programming logic
  • Initiative and curiosity
Good to have:
  • Previous experience working on a collection RPG
  • Familiarity with programming languages

Description

Scopely is looking for a Game Designer (Systems + Implementation) to join our Looney Tunes team in Bangalore on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
The Looney Tunes: World of Mayhem team embraces the "One Team, One Dream" culture every day. Everybody is empowered to work with a high level of autonomy and ownership to deliver the best possible player experience.
What You Will Do
As a Systems Designer you’ll be responsible for bringing characters’ kits to life. You’ll work with Content Designers to turn their vision for the characters’ skills into reality, then shepherd the character throughout the whole content pipeline: implement skills, support Quality Assurance and balance tests, organize internal playtests with artists, deliver the toons and help Live Ops implement events that make the toons shine. The second major responsibility of this role would be to adjust game systems configurations or devise new configurations, inline with new feature requirements.
  • Implement new character skills using spreadsheets and Unity
  • Set up, debug and test characters
  • Engage with artists and designers to deliver high quality characters
  • Own character from initial implementation all the way to delivery
  • Design and implement new systems in partnership with engineering and other game designers, inline with new feature specifications
What We’re Looking For
  • Bachelor's degree in Game Design, Computer Science, Economics, or related fields
  • 2-4 years of system design experience
  • Excellent communication and collaboration skills
  • Excellent analytical and problem-solving skills
  • Understanding of Game Design on Free-to-Play games
  • Technical experience with spreadsheets or programming logic
  • Initiative and curiosity
Bonus 
  • Previous experience working on a collection RPG
  • Familiarity with programming languages
About us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.     

Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.    
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.     

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.  
  
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
    
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.     

For more information on Scopely, visit: scopely.com.     
 
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.      
     
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.     
     
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.  


TXT: 04/11/24

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