Fullstack Engineer - Tools & CI

1 Week ago • All levels • Full Stack Development

Job Summary

Job Description

As a Full Stack Engineer at Embark Studios, you'll be a key player in a continuous integration team, building internal tools and services to streamline game development. Your responsibilities will include creating web pages/services (React/Angular/NextJS), improving engineering practices, automating workflows, ensuring scalability and maintainability of services, and collaborating with multiple teams for a seamless developer experience. The tech stack involves Go (backend), Rust (tools), Unreal C++ (game engine), and cloud infrastructure. You'll work on various aspects, from release tooling and game configuration to code coverage and content processing tools. The role requires a blend of frontend and backend skills, a problem-solving mindset, and strong communication skills.
Must have:
  • Build internal tools & automated solutions
  • Improve engineering practices & automate workflows
  • Collaborate with multiple teams
  • React/Angular/NextJS, Go/C++/Java
  • Database experience
  • Professional English communication
Good to have:
  • Experience building internal data-driven tools
  • Cloud infrastructure deployment & maintenance
  • Analytical mindset, self-drive
Perks:
  • Competitive salaries
  • Passionate colleagues
  • Opportunity to work on creative projects

Job Details

As a Full Stack Engineer at Embark you will be an enabler and force multiplier, focusing on enabling both the games themselves as well as our technical platforms.

You’ll be an integral part of a highly creative continuous integration team and together we’ll help our developers make awesome games with minimal hassle. Your role is to help build internal tools and services that span everything from release tooling and game config to code coverage to Unreal analysis and content processing tools. Working on Tools and CI means new challenges every day, so be prepared to learn on your feet!

As our games are distributed between game client, game server and in the cloud, you’ll work together with your team to figure out which parts of the problem to solve in which location. We work on a broad tech stack. Our backend systems are written in Go for the most part, our tools are in Rust and since the game is built in Unreal we also work with Unreal C++. This role is mostly about working on the tools we implement as web pages, but you can expect journeys into other areas as well depending on what our developers need.

Example of responsibilities 

  • Build internal tools and automated solutions for our developers, typically in the form of web pages/services but occasionally native tools
  • Continuously improve our engineering practices and automate existing workflows to make sure our services are easy to deploy, scale and maintain
  • Collaborate and work closely with multiple teams to deliver products for a smooth developer experience
  • Collaborate with other game makers in the company to understand where there’s friction, both for our software engineers as well as external users, and to address it

We would love if you have

  • A creative and curious mind
  • Making web pages with for instance React/Angular/NextJS
  • Systems programming skills (like Go/C++/Java/…)
  • Some experience with databases
  • Professional English communication skills.

 Additionally one or some of these would be a great bonus

  • Experience building frontends and backends, mainly internal data-driven tools
  • Experience deploying and maintaining services on a cloud infrastructure
  • An analytical mindset, self-drive and a can-do attitude to drive projects from idea to product

 

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

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About The Company

Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.

Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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Stockholm, Stockholm County, Sweden (On-Site)

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