We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
Fatshark is looking for a skilled Test Automation Engineer that will further improve on how we work with automated testing.
As a Test Automation Engineer you will be a part of our Builds and Automation team, a team of developers dedicated to making sure we can ensure regular, stable releases, where potential bugs and errors are found as early as possible using automated tests. You will have a great impact in setting the routines in how we tackle every day challenges revolving quality of our games and managing continuous testing as well as testing gameplay in tight collaboration with our internal Projects, QA, Engine, and Tools teams.
Today we make these automated tests with our own test frameworks using Lua and Ruby for Stingray (our in-house game engine) projects and C++ and C# for Unreal Engine projects. There are parts of our testing processes that need to be automated, and this is where you come in as a test automation engineer setting up the foundation for test automation and supporting our gameplay coders to add more automated testing.
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:
We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.
We look forward to review applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time
We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC.
We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.
At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.