美术总监/Art Director

2 Months ago • 10-14 Years • Concept Art

About the job

Job Description

Art Director with 10+ years' experience in AAA game development, leading teams, and setting art direction. Experience with 3D packages, PBR workflow, UI, VFX, and game engines like UE4 and Unity. Passionate about games and inspiring teams.
Must have:
  • AAA Game Dev
  • 3D Packages
  • Art Direction
  • Team Leadership
Good to have:
  • PBR Workflow
  • UI/VFX
  • UE4/Unity
  • Mandarin Chinese
Perks:
  • International Mobility
  • Relocation Support

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

As an experienced leader in game development, a natural communicator confident in guiding teams to success, the Art Director is an inspiration to the artists on the team. Setting the vision and direction, they support and lead the team to achieve the highest quality, making artists feel proud of their own work and shipping awesome games together!
 
Having a good track record of game development and experience leading a team, the Art Director will work on exciting projects for the latest Consoles and PC, working with the latest engines and technology.
 

Responsibilities

  • Manage Junior and Senior Artists of different art disciplines on exciting new game projects
  • Foster positivity and team spirit to build a strong cohesive team
  • Identifying and nurturing new and existing high potential artists, participating in recruitment and planning for expansion and personnel career growth
  • Lead and inspire creative processes within a team from concept to final product
  • Focus on visual development and set the vision and quality bar for the team
  • Regular art reviews to ensure quality, consistency and ensure the product meets the vision
  • Demonstrate solid conceptual, visualization and prototyping skills
  • Expected to either create or follow existing art direction of games titles
  • Help establish the art production pipeline, working closely with production, design, and engineering
  • Instilling best practices in the team and cross-studio through mentoring and sharing best practice
  • Reviewing artwork from the team and making sure deliverables meet expectations of the highest quality of artistic and technical standards

Qualifications

  • Bachelor’s degree in Arts, Graphic Design or related major preferred, but outstanding portfolios and a proven industry record will also be considered
  • Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines
  • Understanding of PBR workflow (PBR: Physically-based Rendering)
  • Good understanding of User Interface, VFX, Modelling, Character development and Animation
  • Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility
  • Highly organized individual with experience in managing creative teams and effective collaborators with other disciplines
  • Passionate about game development and able to exercise game sensibility when making artistic decisions
  • Inspiring communicator, able to steer the team to achieve awesome results
  • In-sync with current demands and with the foresight into future trends and emerging technologies
  • At least 10 years’ experience with various game styles including AAA titles across major platforms and a proven project completion record
  • Experience working within game editors such as UE4 and Unity, for Console PC and mobile
  • Awareness and record of creating games on time and within a budget
  • Both self-organized and able to organize others, will have a good understanding of time management
  • At least 4 years’ experience as a Senior Artist, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency
  • Good working knowledge of English is a must and bilingual in Mandarin Chinese is an advantage

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.
Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.

WHAT WE OFFER

• Work alongside industry veterans
• A total of 14 different nationalities working together
• Live and work in an exciting, cosmopolitan city
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Reasonable and flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 550
  • Posting Date 06/25/2024, 04:19 AM
  • Locations China, Shanghai
  • Job Function Schedule Full time
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