3D Environment Artist

48 Minutes ago • All levels • 3D Art

About the job

Job Description

Virtuos seeks a 3D Environment Artist to create 3D models and textures for real-time game engines. Responsibilities include understanding various art styles, learning new software and techniques, meeting project deadlines and quality standards, performing quality checks, and resolving issues noted by team leads and clients. The ideal candidate possesses strong 2D design and painting skills, proficiency in 3D software (Maya, 3D Max, Zbrush, Softimage), a passion for gaming, and a relevant college degree. The role involves producing high-quality 3D assets for game development within a collaborative team environment.
Must have:
  • Proficient in 3D software (Maya, 3D Max, ZBrush)
  • Strong 2D design & painting skills
  • Meets project deadlines and quality standards
  • Passionate about game development
  • Problem-solving and communication skills

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图
了解各种美术风格并且能够遵循项目的具体需求
及时学习新的软件工具和技术
根据项目进度执行分配的任务,同时满足质量要求
在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
解决组长,美术总监,和客户指出的问题
遇到任何困难时,应及时告知组长
Produce model and texture of 3D object、scene in real-time 3D game engine
Understand and follow art requirements and specific needs of the project
Promptly learn any new tools or techniques 
Execute tasks assigned to him according to project schedule while meeting quality expectations 
Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
Fix all problems noted by Producer, Team Leader, Art Director or Client
Promptly report to Team Leader about any difficulties encountered

 

Qualifications

精通2D设计、绘画、制图等;
熟练掌握以下3D软件 (3D Studio Max, Maya, Zbrush, Softimage等)
深入了解游戏,并且热衷于游戏制作
专科以上学历(艺术类相关专业)或艺术类相关院校毕业 (包括建筑设计,工业设计,纺织/   时装设计等)
请附上相关三维和手绘作品
Sound knowledge about 2D design, painting, texture, etc
Good command of one of the 3D software usage such as Maya, 3D Max, Softimage, and Zbrush
Passionate and motivated to join Game Industry
College above in Arts or Design major including Architecture Design, Industrial design or textile design)
Please attach your works

Job Info

  • Job Function Identification 962
  • Posting Date 12/31/2024, 07:15 AM
  • Locations China, Chengdu
  • Job Function Schedule Full time
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About The Company

China (On-Site)

San Francisco, California, United States (Hybrid)

China (On-Site)

China (On-Site)

Malaysia (On-Site)

China (On-Site)

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