Junior Technical Artist

1 Week ago • 2 Years + • Technical Art

Job Summary

Job Description

As a Junior Technical Artist at Black Shamrock, you'll collaborate with artists and developers to overcome technical hurdles in art content pipelines. Responsibilities include developing shaders, tools, and scripts to boost productivity; performing engine profiling for optimization; testing and validating assets; researching and prototyping new technologies; documenting processes; and defining content budgeting guidelines. You'll contribute to improving the technical and artistic quality of game assets and streamlining workflows. The role requires collaboration, problem-solving skills, and a solid understanding of art and animation pipelines, along with familiarity with Unreal Engine and basic Python programming.
Must have:
  • Strong problem-solving skills
  • Excellent communication & collaboration
  • Unreal Engine familiarity
  • Basic Python knowledge
  • Shader development knowledge
  • Engine profiling & optimization
  • 3D modeling tool familiarity
Good to have:
  • C++/C#/Blueprints experience
  • Substance Designer/Painter knowledge
  • Houdini experience
  • Texture compression techniques
  • Published game experience
Perks:
  • Dynamic career paths
  • Opportunities for growth
  • Healthy work-life balance
  • Comprehensive healthcare plan
  • Pension scheme
  • Global training & development
  • Relocation support

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

About Us: At Black Shamrock, we are dedicated to creating exceptional gaming experiences. As a part of the Virtuos family, we leverage cutting-edge technology and innovative artistry to deliver high-quality games across various platforms. Join our dynamic team and help us shape the future of gaming!

About the Position: As a Junior Technical Artist, you will assist the art teams by providing tools, shaders, profiling information and documentation to enhance the technical and artistic quality of their work, as well as improve their efficiency in creating it. 

 

Responsibilities

  • Collaborate with artists and developers to understand and address technical challenges in art content pipelines.
  • Develop and implement shaders, tools, and scripts to enhance productivity and streamline workflows.
  • Perform engine profiling to find and communicate areas of optimization regarding the art content.
  • Test and validate assets, ensuring they meet technical quality and performance standards.
  • Research, prototype and iterate on new ideas and technologies to improve the quality and efficiency of art content.
  • Document processes, create tutorials, and assist in knowledge sharing across the team.
  • Define and support content budgeting and technical guidelines to optimize project efficiency.

Qualifications

Core Skills:

  • Strong problem-solving abilities and attention to detail.
  • Excellent communication skills, with a focus on collaboration, constructive feedback and teamwork.
  • Good general understanding of art and animation pipelines.
  • Familiar with engine profiling and optimization techniques. 
     

Technical Requirements:

  • Basic Python knowledge – experience with C++/C#/Blueprints considered beneficial.
  • Familiarity with Unreal Engine (UE).
  • Understanding of version control systems.
  • Managing art content memory and performance budgets.
  • Created one or more custom tools and/or scripts to streamline workflows.
  • Familiar with 3D modeling tools such as Blender, 3DS Max, or Maya.
  • Entry-level shader development knowledge and understanding.
  • Ability to learn new programming languages, tools and systems. 
     

Nice to have:

  • Experience in a Technical Art role on a published video game or mods for existing games.
  • Knowledge of Substance Designer/Painter.
  • Creating tools to batch processing repetitive tasks.
  • Experience creating procedural Houdini tools.
  • Texture compression techniques.
  • Experience creating art content and core art fundamentals. 
     

Qualifications:

  • Over 2 years of experience in a game development environment, gained through a game development course or self-taught activities like modding and game jams. We value all forms of experience. 

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.

WHAT WE OFFER

• Being part of one of the largest and fastest-growing game development studios in Ireland
• Dynamic career paths contributing to some of the world’s biggest AAA titles in gaming
• Opportunities to grow in a tight-knit community with a people-oriented culture
• Healthy work-life balance and flexible work arrangements
• Comprehensive company healthcare plan
• Occupational Pension Scheme (including employer contribution)
• Global training and development plans - study support, formal education, international experience, career planning and progression opportunities
• Bank for paid sick leave and wellness leave
• Subsidised leave
• Relocation support
• Taxsaver plans
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 1038
  • Posting Date 02/13/2025, 09:06 AM
  • Locations Ireland, Dublin (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-BSD #LI-RE1

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