Technical Director

2 Months ago • 8 Years + • Game Engine • Game Production

Job Summary

Job Description

The Technical Director at Maxis (EA) will guide and review technology development on a Sims game, collaborating with internal and external teams. Responsibilities include prioritizing tech goals, establishing best practices, and working with production and other disciplines. The role requires strong technical expertise in networking, simulation systems, and optimization, along with experience leading engineering teams and shipping AAA console/PC/mobile games. The successful candidate will provide technical mentorship, participate in architecture design, review deliverables, and manage project risks. Regular travel within Asia is required. Japanese bilingual skills are preferred.
Must have:
  • 8+ years software engineering experience
  • 3+ years leading software engineering teams
  • Shipped at least 1 AAA console/cross-platform game
  • Unity game engine experience
  • Experience with internal/external development teams
Good to have:
  • RPG or simulation game experience
  • Nintendo console game development experience
  • Experience with outsourcing and external partners
  • Machine Learning in game development experience
  • Japanese fluency

Job Details

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Role: Technical Director, Maxis (Japanese bilingual preferred)

Location: Melbourne, Australia, can relocate from Japan or elsewhere

Role Expectations

  • Guide & review technology development on a Sims game, working with the lead architect and engineers internally and with our external development partner.
  • Partner with the game’s leadership to prioritize and execute on tech goals and milestones, establish best practices, and promote the core development values.
  • Work with Production, Development Directors, external partners, and other disciplines leads to scope tasks and input requirements.
  • Create and adjust technical decisions and roadmap priorities for the game including networking and online infrastructure, using your technical expertise to draw out not only the WHAT & WHEN, but the WHY for the roadmap.
  • Provide technical mentorship and guidance to internal and external engineers.
  • Be a hands-on participant in architecture/design for our hardest technical challenges.
  • Review completed engineering deliverables before release.
  • Collaborate with broader team partners (quality assurance, certification, production, design, art, analytics, and so on) to ensure that engineering interests and values are represented and maintained through the course of development, and that features are being developed with Tech capabilities and performance limitations in mind.
  • Identify, manage, and drive to completion, risks and mitigations for the project
  • Perform research to acquire new knowledge necessary to perform assigned tasks and maintain the technological evolution of the project.
  • Gain a depth of knowledge of The Sims and EA's current game technology.
  • Must be willing and able to travel within Asia regularly (approximately once every other month)
  • Hybrid or on-site work model based out of Melbourne

You have

  • 8+ years of professional experience as a software engineer or lead engineer shipping games on console/PC/mobile. 
  • 3+ years of experience leading a team of software engineers to architect, develop, ship & live service a mobile/PC/console game.
  • Shipped at least 1 AAA console (Nintendo/Sony/Microsoft) or cross-platform (mobile/console/PC) game.
  • Experience working with internal and external development teams.
  • Experience shipping games with the Unity game engine.
  • Experience with architecture of game systems spanning tools, client & server technologies.
  • Expert in at least one of the following domains, and some experience with the other two:
    • Online networking and networking optimizations: connectivity, minimize bandwidth usage, decrease latency, etc.
    • Game simulation systems
    • Console game development
    • Resource management, memory management & graphics performance optimization

Bonus:

  • Experience shipping RPG or simulation games.
  • Experience shipping games on Nintendo consoles. 
  • Experience working with outsourcing and external partners.
  • Interested in and/or experienced with applications of Machine Learning in game development.
  • Fluency or partial fluency in Japanese

Similar Jobs

Meta - Product Manager, Machine Learning

Meta

Menlo Park, California, United States (Remote)
3 Months ago
CAE - MBSE System Engineer & Architect

CAE

Tampa, Florida, United States (On-Site)
3 Months ago
SuperPlay - Middle Unity Developer

SuperPlay

Poland (Remote)
2 Weeks ago
Playrix - Lead VFX Artist

Playrix

Serbia (Remote)
3 Months ago
Blizzard Entertainment - Weapons and Vehicles Artist

Blizzard Entertainment

London, England, United Kingdom (Hybrid)
2 Months ago
Ghostpunch Games - Unreal Engine Developer (Remote)

Ghostpunch Games

Fort Lauderdale, Florida, United States (Remote)
7 Months ago
SmileGate - [Next Crossfire] UE5 엔진 클라이언트 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Portugal (Remote)
3 Months ago
Electronic Arts - Senior Software Developer - Engine Performance

Electronic Arts

Montreal, Quebec, Canada (On-Site)
4 Months ago
PTW - Unity Developer

PTW

Hyderabad, Telangana, India (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Unity - Developer Support Engineer (Game Development Customer Facing)

Unity

Tokyo, Japan (On-Site)
2 Months ago
Regent Craft - Performance Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
4 Months ago
Mojiworks - Lead Game Artist

Mojiworks

(Remote)
2 Days ago
Meta - UX Researcher, Qualitative

Meta

Seattle, Washington, United States (On-Site)
3 Months ago
Intel Corporation - Senior Laser and SOA designer

Intel Corporation

(Remote)
1 Month ago
Unity - Senior Public Relations Manager

Unity

New York, New York, United States (On-Site)
2 Months ago
Playrix - Lead Technical Designer

Playrix

Serbia (Remote)
3 Months ago
ByteDance - Senior Software Engineer, Multi Cloud CDN - San Jose / Seattle / Boston

ByteDance

Boston, Massachusetts, United States (On-Site)
1 Month ago
Unity - Senior Client Partner

Unity

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
1 Month ago
Rocket Science - Software Engineer - Unity

Rocket Science

Wales, United Kingdom (Hybrid)
1 Day ago

Get notifed when new similar jobs are uploaded

Jobs in Melbourne, Victoria, Australia

VGW - Product Manager

VGW

Perth, Western Australia, Australia (On-Site)
6 Days ago
Netflix - Senior Manager, Ads Measurement - Australia

Netflix

Sydney, New South Wales, Australia (On-Site)
1 Month ago
Mattel  Inc  - Manager Corporate Communications APAC

Mattel Inc

Richmond, Victoria, Australia (On-Site)
1 Month ago
Rackspace Technology - PreSales - AI- Data Architect (AWS) - Sydney

Rackspace Technology

Sydney, New South Wales, Australia (On-Site)
3 Months ago
WongDoody - (UX) USER EXPERIENCE DESIGNER, SNR.

WongDoody

Australia (On-Site)
4 Months ago
Canva - Senior Machine Learning Engineer - Content Review

Canva

Sydney, New South Wales, Australia (Hybrid)
3 Months ago
Windranger Labs - Senior Smart Contract Engineer / Expert 智能合约专家

Windranger Labs

Australia (On-Site)
6 Months ago
Tesla - Vehicle Service Technician

Tesla

Pinkenba, Queensland, Australia (On-Site)
5 Hours ago
Microsoft - Technical Support Engineer - Kubernetes

Microsoft

Sydney, New South Wales, Australia (Remote)
3 Weeks ago
Canva - Lead Machine Learning Engineer - Content Group

Canva

Sydney, New South Wales, Australia (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

N-iX - Senior Unity Engineer (#2668)

N-iX

Ukraine (Hybrid)
1 Month ago
Valve corporation - Game Development Software Engineer

Valve corporation

Bellevue, Washington, United States (On-Site)
3 Months ago
Qingci Games - Urgent Unity3D Game Developer

Qingci Games

(On-Site)
2 Weeks ago
Larian Studios - Technical QA Tester Internship

Larian Studios

Quebec, Canada (On-Site)
1 Week ago
Digital Nomad Entertainment - Senior Unreal Engine Developer

Digital Nomad Entertainment

United States (On-Site)
5 Months ago
Thatgamecompany - Engine Programmer

Thatgamecompany

United States (Remote)
6 Months ago
Kaiying Network - Unity3D Programmer

Kaiying Network

Shanghai, Shanghai, China (On-Site)
4 Days ago
SuperPlay - Unity Team Lead

SuperPlay

Poland (On-Site)
2 Weeks ago
Inworld AI - Senior Unreal Engine Developer - USA

Inworld AI

Mountain View, California, United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

Vancouver, British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Redwood City, California, United States (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Victoria, Australia (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Maxis Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug