Technical Designer - Vehicles and Damage

41 Minutes ago • 3 Years +

Job Summary

Job Description

Bohemia Interactive seeks a Technical Designer to join their Vehicles and Damage task force. Responsibilities include owning and implementing game systems, writing technical design documents, collaborating with various departments (programming, animation, art, audio, QA), and ensuring high-quality features with a focus on user experience. The role requires 3+ years of experience in relevant fields or modding, C# scripting skills (with an eye on modability and performance), design documentation experience, and strong English communication skills. The work involves designing and realizing major features related to military vehicles, explosions, damage simulation, and aircraft, drawing on real-world military and engineering concepts.
Must have:
  • 3+ years experience
  • C# scripting (modability, readability, performance)
  • Design documentation (player UX)
  • Strong English communication
  • Feature ownership & implementation
Perks:
  • 27 days holiday
  • Company profit-sharing
  • Benefit program
  • Meal contribution
  • Relocation package
  • Free company games

Job Details

Technical Designer - Vehicles and Damage

We are looking for a technical designer to reinforce our Vehicles and Damage task force. If you have a strong interest in military vehicles, explosions, damage simulation, and aircraft such as helicopters, this role is an opportunity to work closely with a dedicated team of like-minded developers.

As a technical designer and feature owner in this task force you will be responsible for the design and realization of major features. Feature owners manage the implementation of features on every level. You will be the one doing the script implementation of the feature, as well as communicating with programming, animation, art, and audio departments when code and/or assets are required. Finally, working with QA and playtesting your own work ensures quality and a good user-experience - the primary goal in every feature.

The multi-faceted nature of this role enables you to draw from your strengths, as well as grow in areas that are important to you and the project‘s targets.

Responsibilities

  • Ownership: Proactively implementing, maintaining, improving game systems assigned to you
  • Designing: Writing technical design documents and iterating with feedback
  • Collaborating: Communicating across all departments to manage and create ambitious features to a high standard of quality
  • Learning: Research into real-world military and engineering concepts to enrich and authenticate feature development
  • Growing: Willingness to learn and innovate the technical architecture of our features, ensuring continuous development

Requirements

  • 3+ years of relevant industry experience or modding equivalent
  • Ability to write script (C# adjacent) with an eye on modability, readability, and performance
  • Experience with writing design documentation for features with player UX in mind
  • Strong English speaking/writing skills

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

Similar Jobs

Nagarro - Associate Staff Engineer, QA Automation

Nagarro

India (Remote)
4 Months ago
Playrix - Technical Director (Game Project)

Playrix

Ukraine (Remote)
4 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
6 Months ago
Epic Games - QA Programming Specialist

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
PwC - IN_Manager – Crm Technical -Ms Dynamics– Advisory  -Bangalore

PwC

Bengaluru, Karnataka, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DEVOTEAM - Energy & Utilities | Full Stack Developer (IoT)

DEVOTEAM

Lisbon, Lisbon, Portugal (Remote)
4 Months ago
Fugo Games - Game Developer

Fugo Games

İstanbul, Türkiye (On-Site)
3 Months ago
PearlAbyss - [경력] 배경 Procedural 모델러 모집

PearlAbyss

(On-Site)
1 Month ago
Juego Studios - Unity Developer _Delhi _Onsite

Juego Studios

Delhi, India (On-Site)
2 Months ago
Milestone - Software Engineer - Access Control

Milestone

Sofia, Sofia City Province, Bulgaria (Hybrid)
1 Month ago
Blizzard Entertainment - Senior Software Engineer, Engine Systems

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Wargaming - Senior Technical Artist (Unreal)

Wargaming

Chicago, Illinois, United States (Hybrid)
1 Day ago
Aristocrat Gaming - Director of Quality Assurance

Aristocrat Gaming

Sofia, Sofia City Province, Bulgaria (Hybrid)
2 Months ago
Luxoft - .NET and Azure API Developer

Luxoft

Bengaluru, Karnataka, India (On-Site)
3 Months ago
ION - Salesforce Architect, New York (368)

ION

New York, New York, United States (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

Tesla - Sales Advisor

Tesla

Central Bohemian Region, Czechia (On-Site)
2 Weeks ago
Bohemia Interactive - Senior Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
3 Months ago
PwC - Senior Consultant - Management Consulting

PwC

Prague, Prague, Czechia (On-Site)
4 Months ago
Revolgy - GCP Engineer

Revolgy

Prague, Czechia (Hybrid)
2 Months ago
Bohemia Interactive - QA Automation Engineer - DayZ

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
3 Weeks ago
Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
3 Weeks ago
Ness Digital - Sales Manager

Ness Digital

Prague, Prague, Czechia (Hybrid)
1 Month ago
Canva - Senior Computer Vision Engineer - Photo AI

Canva

Prague, Czechia (Remote)
4 Weeks ago
Bohemia Interactive - Engine Network Programmer Prague/Brno

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
3 Months ago
Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Bangkok, Bangkok, Thailand (On-Site)

Bangkok, Bangkok, Thailand (On-Site)

Prague, Prague, Czechia (On-Site)

Brno, South Moravian Region, Czechia (On-Site)

Mníšek, Liberec Region, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

View All Jobs

Get notified when new jobs are added by Bohemia Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug