Senior Game Designer

1 Week ago • 2-8 Years • Game Design

About the job

SummaryBy Outscal

Must have:
  • Previous experience as a Game Designer in the videogame industry (at least 2 titles shipped)
  • Passion, knowledge, and a strong interest in a wide range of video games
  • Demonstrated ability to effectively document original ideas and concepts
  • Comfortable with both conceptual and practical aspects of game design
  • Deep knowledge of rules and mechanics of gameplay
  • Strong creative skills and ability to analyze with critical judgment gameplay systems
  • Excellent understanding of player data analysis
  • Strong interpersonal skills - able to interact with team members of different disciplines
  • Task driven, good time management and problem-solving skills, as well as strong analysis and communication
  • Proficient in English, both spoken and written
  • Working knowledge of all Microsoft Office applications
Good to have:
  • Experience as Level Designer
  • Familiarity with scrum and Rational Game Design methodology
  • Strong technical background in programming or scripting
  • Experience with 3D softwares and level building tools
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Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Ubisoft Milan is looking for a Senior Game Designer to be involved in the production of prestigious AAA titles.

The ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define and implement game systems within the scope of the project and following the creative direction, making sure to capture the gameplay feel, while still being fun and accessible.

Responsibilities:

  • Pitch, design and prototype core game systems.
  • Responsible for implementing approved designs within the editor.
  • Create and maintain design documentation, including feature specification and implementation guidelines.
  • Contribute to the handling, gameplay, and mechanics setup.
  • Collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems.
  • Prioritize and meet deadlines, document and communicate progress, participate in design meetings.
  • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation.

Qualifications

  • Previous experience as Game Designer in the videogame industry (at least 2 titles shipped).
  • Must have passion, knowledge and a strong interest in a wide range of video games.
  • Demonstrated ability to effectively document original ideas and concepts.
  • Comfortable with both conceptual and practical aspect of game design.
  • Deep knowledge of rules and mechanics of gameplay.
  • Strong creative skills and ability to analyze with critical judgment gameplay systems.
  • Excellent understanding of player data analysis.
  • Strong interpersonal skills - able to interact with team members of different disciplines.
  • Task driven, good time management and problem-solving skills, as well as strong analysis and communication.
  • Proficient in English, both spoken and written.
  • Working knowledge of all Microsoft Office applications.

As a bonus:

  • Experience as Level Designer.
  • Familiarity with scrum and Rational Game Design methodology.
  • Strong technical background in programming or scripting.
  • Experience with 3D softwares and level building tools.

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply.

To all applicants, kindly send us also a demo reel / portfolio with a breakdown of your best work showcasing your skills.

The position is based in Milan (Italy).

All your information will be kept confidential according to EEO guidelines.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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