Senior Audio Programmer

4 Months ago • 5-10 Years • Sound Design

Job Summary

Job Description

Senior Audio Programmer needed for IO Interactive. Must have 5+ years C++ experience, strong audio middleware experience (Wwise, FMod), and a deep understanding of audio development systems and workflows. Bonus points for game engine and gameplay programming knowledge.
Must have:
  • C++ programming
  • Audio middleware
  • Audio systems
  • Game engines
Good to have:
  • Gameplay programming
  • Audio content
  • Runtime code
  • Memory efficiency
Perks:
  • Glacier engine
  • Award-winning team

Job Details

IO Interactive is seeking a talented Senior Audio Programmer to join our team on our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.

 

What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio.
  • Experience with Wwise, FMod, or other audio middleware.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.
  • Bachelor’s degree in Computer Science, Software Engineering or related.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

Microsoft - Principal Software Engineer - IC3 Platform & AI Ops Engineering

Microsoft

Prague, Prague, Czechia (On-Site)
1 Month ago
Tripwire Interactive - Lead Engine Programmer

Tripwire Interactive

(Remote)
1 Month ago
Visteon Corporation - Android Framework Engineer

Visteon Corporation

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
Next Level Business Services - Windows Azure Build Engineer

Next Level Business Services

Redmond, Washington, United States (On-Site)
3 Months ago
Epic Games - Senior Gameplay Systems Programmer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
23 Hours ago
Romero Games - Audio Designer (Contract)

Romero Games

Galway, County Galway, Ireland (Hybrid)
1 Month ago
CD PROJEKT RED - Music Director

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
CD PROJEKT RED - Audio Design QA Analyst

CD PROJEKT RED

(Hybrid)
1 Week ago
Alp Consulting  - Audio Multimedia

Alp Consulting

Karnataka, India (On-Site)
5 Months ago
PlatinumGames - Sound Designer

PlatinumGames

(On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Samsung Semiconductor - Principal Engineer, NPU Architect

Samsung Semiconductor

San Jose, California, United States (Hybrid)
2 Weeks ago
Playrix - Senior Technical Designer

Playrix

Portugal (Remote)
3 Months ago
Studio Wildcard - Engine Programmer

Studio Wildcard

Bellevue, Washington, United States (On-Site)
6 Months ago
Animoca Brands - Game Developer

Animoca Brands

Malaysia (Remote)
4 Months ago
Turtle Rock Studios - Lead UI Engineer

Turtle Rock Studios

Irvine, California, United States (Hybrid)
3 Weeks ago
The Walt Disney Company - Staff Production Engineer - Platform

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
21 Hours ago
ByteDance - Senior Software Engineer, Global Payment Risk & Compliance

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
Motive Studio - Software Developer Intern (Tools Programming) - IRON MAN

Motive Studio

Montreal, Quebec, Canada (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Barcelona, Catalonia, Spain

Scopely - Senior Technical Animator - Unannounced Title

Scopely

Spain (On-Site)
3 Months ago
Sandsoft Games - Senior Data Scientist

Sandsoft Games

Barcelona, Catalonia, Spain (On-Site)
1 Month ago
Evolution - Danish Speaking Online Game Presenter

Evolution

Madrid, Community Of Madrid, Spain (On-Site)
8 Months ago
Evolution - Game Presenter - Korean Speaker

Evolution

Madrid, Community Of Madrid, Spain (On-Site)
8 Months ago
Paradox Interactive - Senior Product Manager | Riyadh Studio

Paradox Interactive

Barcelona, Catalonia, Spain (On-Site)
8 Months ago
Evolution - Game Presenter - Portuguese Speaking

Evolution

Madrid, Community Of Madrid, Spain (On-Site)
8 Months ago
PwC - Assurance | Consultor Senior Analytics Riesgos Estructurales

PwC

Madrid, Community Of Madrid, Spain (On-Site)
4 Months ago
FitXR - Product Manager

FitXR

Spain (Remote)
5 Days ago
Scopely - Product Analyst - Stumble Guys!

Scopely

Spain (On-Site)
3 Months ago
Blizzard Entertainment - Associate Director, External Art Producer

Blizzard Entertainment

Barcelona, Catalonia, Spain (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Microsoft - Research Intern - Audio and Acoustics

Microsoft

Redmond, Washington, United States (On-Site)
1 Month ago
Orangepeople - Creative - Prototyper II

Orangepeople

Redmond, Washington, United States (On-Site)
6 Months ago
IO Interactive - Senior Producer (Art & Audio)

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
1 Month ago
Valve corporation - Audio Software Engineer

Valve corporation

Bellevue, Washington, United States (On-Site)
3 Months ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
5 Days ago
Sphere Entertainment Co - Senior Audio Software Developer

Sphere Entertainment Co

Las Vegas, Nevada, United States (On-Site)
2 Months ago
VML - Audio Engineer

VML

Atlanta, Georgia, United States (On-Site)
6 Months ago
undefined - audio

Chengdu, Sichuan, China (On-Site)
8 Months ago
Nintendo - Sound Designer I

Nintendo

Redmond, Washington, United States (Hybrid)
1 Week ago
CD PROJEKT RED - Audio Programmer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On_site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Copenhagen, Denmark (On-Site)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug