Rigging Technical Artist II - Teamfight Tactics

10 Hours ago • 2 Years + • Technical Art

About the job

SummaryBy Outscal

Must have:
  • 2+ years experience as a technical artist
  • Expertise in Maya
  • Strong understanding of anatomy
  • Collaboration with artists & engineers
  • Rigging characters, creatures, and props
Good to have:
  • Unreal or Unity experience
  • Python or MEL scripting
  • Houdini familiarity
Perks:
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match
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The mission of Technical Art on Teamfight Tactics  is to establish and improve the systems, tools, rigs, and workflows that unleash the creativity of our artists and allow the production of the best possible art content for our players and for our future.

As a Rigging Technical Artist II, you'll dive deep on rigging Characters, creatures, and props, and work closely with artists of all disciplines for creating game assets on TFT. You will be an expert at working with our proprietary editor, as well as the Art pipelines for creating game assets. You will be assisting artists in modeling, animation, and VFX to ensure proper topology and deformation of their assets. You will work with our QA teams to resolve bugs, participate in play tests, and ensure the holistic quality of Art content used in the game.

You will report to the Tech Art Manager. You will work with the Technical Art team on TFT to establish future opportunities for animated content and streamlined Character workflows. You will develop and maintain the Rigging craft bar, and help shape team initiatives while contributing to team goals.

Responsibilities:

  • Rig characters, creatures, and animated props, working closely with animators to achieve engaging in-game performance
  • Optimize existing Character assets to meet the technical requirements for the product
  • Provide technical support to artists working from our art workflows, collecting data to further improve the tools they are using
  • Proactively promote collaboration between art teams to level up content synergy and consistency
  • Spread knowledge of the team’s processes and help teams expand their technical know-how
  • Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team

 

Required Qualifications:

  • 2+ years experience as a technical artist in games or related industries
  • Expertise in content creation tools, particularly Maya
  • Strong understanding of figure and facial anatomy
  • Capacity to act as an ambassador between various art disciplines and software engineering

Desired Qualifications:

  • Expertise in game development using modern engines, such as Unreal or Unity
  • Familiarity with scripting languages, such as Python or MEL
  • Familiarity with Houdini

 

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

 

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

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About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

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