Lighting Technical Director

3 Weeks ago • 3-5 Years • Rendering • Technical Art

Job Summary

Job Description

ILM Sydney seeks a Lighting Technical Director passionate about high-end VFX and teamwork. Responsibilities include rendering images for VFX or full CG shots; managing animation, simulation, and FX; creating light rigs from reference or concept art; developing technical solutions; independently navigating and using previous setups; collaborating with Look Development Artists; managing volumetric light setups; and lighting/rendering assets using CG hair and scattering skin materials. The role involves working closely with various departments to achieve the final shot.
Must have:
  • Bachelor's degree in relevant field
  • 3-5+ years' production/feature film lighting experience
  • Linux experience
  • Proficiency in Katana and Renderman
  • Nuke experience
Good to have:
  • Path tracing knowledge
  • Python or OpScript scripting

Job Details

Job Posting Title:

Lighting Technical Director

Req ID:

10112327

Job Description:

Job Summary:

As ILM Sydney continues to grow, we are seeking a Lighting Technical Director who has a passion for high end VFX and experience working in a collaborative team atmosphere.

Lighting Technical Directors (TD) work with direction from the Visual Effects Supervisors and Sequence Supervisors to create the look of computer-generated objects and scenes. They are responsible for lighting, shading, rendering, and some compositing. TDs work with all other departments to bring the shot together.

What will you be doing?

  • Render images for either digitally integrated VFX or full CG shots

  • Manage all the upstream elements such as animation, simulation and FX caches and work with compositors to final shots

  • Create or implement light rigs from either on set reference or concept art

  • Actively develop solutions and techniques that meet art/technical direction

  • Able to independently navigate and use previous setups for sequences, developing or matching key shots, managing multiple assets and lighting setups

  • Work closely with Look Development Artists to evaluate assets in a shot context

  • Management of volumetric light setups, including shadowing and cucoloris development

  • Light and render assets using CG hair and scattering skin materials.

To be a contributing member of this team, you will have a mix of these skills:

  • Bachelor's degree in computer science, engineering or computer graphics or equivalent 3-5+ years production experience or feature film experience with lighting work.

  • Linux Experience

  • In depth knowledge of software application used specifically for lighting (preferably Katana and Renderman)

  • Experience with Nuke.

Desirable Skills / Competencies:

  • Technical knowledge of path tracing

  • Scripting using Python or OpScript.

JoinILM

At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company. We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented. If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply. We want to hear your story.

Job Posting Segment:

ILM Sydney

Job Posting Primary Business:

ILM Sydney

Primary Job Posting Category:

Lighting Entertainment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Sydney, Australia

Alternate City, State, Region, Postal Code:

Date Posted:

2025-01-30

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