Lead Programmer

2 Months ago • 2-7 Years • Game Programmer • Undisclosed

About the job

Job Description

Bohemia Interactive seeks an experienced Lead Programmer to join the Ylands EDU team. The ideal candidate will lead the programming team, ensure code quality, and align technical solutions with project objectives. Responsibilities include technical leadership in Unity, project planning, team mentorship, cross-functional collaboration, and sprint management. The role involves guiding programming practices, setting actionable goals, fostering growth within the team, and working closely with other departments to ensure smooth feature integration and user-focused improvements.
Must have:
  • 2+ years as a lead engineer
  • 7+ years in software development
  • Strong Unity/C# skills
  • Strong organization, problem-solving, and communication skills
  • Passion for educational experiences
  • Proficient English (B2/C1)
Perks:
  • 27 days of holidays per year
  • Company profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation package
  • All our games for free and more

Lead Programmer

Bohemia Interactive seeks an experienced Lead Programmer to join the Ylands EDU team. The ideal candidate has a strong foundation in Unity and C#, with experience in both software engineering and team leadership. This role involves leading the programming team, ensuring code quality, and aligning technical solutions with project objectives. Reporting to the Project Lead, you will drive development planning and optimization to deliver a seamless user experience.

About Ylands EDU

Ylands EDU is a Czech educational platform that encourages creativity and teaches computer science in a fun and engaging way. It offers a safe environment where students can explore, create, and build their own small game projects. Teachers can easily customize interactive lessons, making the learning experience both flexible and tailored. Ylands EDU helps students develop the tools they need to succeed in today’s digital world.
 

Job Description

Key Responsibilities:

  • Technical Leadership: Guide programming in Unity, ensuring code quality, performance, and scalability
  • Project Planning: Develop technical roadmaps and set actionable goals aligned with timelines
  • Team Mentorship: Lead and mentor programmers, fostering growth and collaboration
  • Cross-Functional Collaboration: Work closely with design, art, and QA teams to ensure smooth feature integration and user-focused improvements

Organizing and Planning:

  • Sprint Management: Collaborate on sprint goals, task breakdowns, and backlog prioritization
  • Roadmap and Milestones: Align technical goals with project milestones, balancing innovation with delivery
  • Resource Allocation: Forecast resource needs, assign team members, and support skill development

Progress and Quality Supervision:

  • Track team progress, provide feedback, and enforce coding standards; use testing and code reviews to minimize technical debt

Communication:

  • Facilitate clear communication within the team and with stakeholders, translating technical details effectively

Requirements

  • 2+ years as a lead engineer; 7+ years in software development; strong Unity/C# skills
  • Strong organization, problem-solving, and communication skills, with a passion for educational experiences
  • Proficient English (B2/C1)

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Prague, Czechia (On-Site)

Pattaya City, Chon Buri, Thailand (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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