Senior Gameplay Programmer

2 Weeks ago • 5 Years + • Game Programmer

Job Summary

Job Description

Keen Software House seeks a Senior Gameplay Programmer to contribute to the development of VRAGE3, the engine powering Space Engineers 2. Responsibilities include optimizing the engine, implementing new features and systems, and mentoring junior team members. The ideal candidate possesses 5+ years of experience, strong C# skills, and proficiency in Windows development. The role involves close collaboration with game programmers and designers to realize the game's creative vision. While based in Prague, remote work is possible.
Must have:
  • 5+ years experience
  • Proficient in C#
  • Windows development expertise
  • Performance & memory profiling
  • VRAGE3 engine development
  • Team mentoring
Good to have:
  • C++ knowledge
  • Engine development experience
  • Test-driven development
  • Advanced math & physics
  • Computer science degree
Perks:
  • International team
  • Friendly environment
  • Incentive system & bonuses
  • Modern offices in Prague
  • Unlimited home office
  • Relocation package
  • 5 weeks vacation
  • Unlimited sick days
  • Company events

Job Details

We are looking for top talent

We are searching for a highly skilled Senior Engine Programmer. You would be developing state-of-the-art systems for the new generation of the VRAGE3 engine being developed for our new title Space Engineers 2. This new generation of VRAGE has been redesigned from scratch to be highly parallelized, data oriented, featuring a next generation voxel system, GPU driven pipeline and raytracing. You’ll be a part of the VRAGE team, working closely with the Game programmers and Designers to help them achieve the creative vision for our games.

This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.

Requirements:

  • Skilled and experienced programmer (5+ years)
  • Proficient with Windows development
  • Very good knowledge and experience with C#
  • Ability to apply results from low level performance and memory profiling
  • Intermediate English
  • Responsible, well organized, good time management
  • Friendly, curious, creative
  • Don´t be a C-player

Considered a plus:

  • University degree with a focus on computer science
  • Knowledge of C++
  • Experience developing your own engine
  • Experience in designing and maintaining desktop applications
  • Experience with test driven development
  • Advanced math and physics knowledge
  • Interest in science and space research
  • Avid gamer

Responsibilities:

  • Developing VRAGE3 engine – optimizing, implementing new features or whole systems
  • Mentoring less experienced team members

We offer:

  • International team
  • A friendly environment without a corporate approach
  • Work on already very successful games
  • Incentive system benefits – bonuses
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
  • Unlimited home office
  • Possibility of (fully) remote cooperation, or a relocation package
  • 5 weeks of vacation
  • Unlimited sick days
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
  • Dedicated time for studying

Curious about your future Team Leader? Meet Daniel Ilha!

Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:

What the selection process will look like:

  1. Collecting all documents and completing the entry form
  2. Screening and evaluating all received documents
  3. Programming task (completed at home)
  4. Task evaluation
  5. Interview with the Team Leader, Technical Director, and HR
  6. Job offer

If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.

Similar Jobs

Meta - Research Scientist Intern, Language and Multimodal Research for GenAI (PhD)

Meta

Menlo Park, California, United States (On-Site)
3 Months ago
The Walt Disney Company - Workforce Technology Security and Data Privacy Analyst

The Walt Disney Company

Orlando, Florida, United States (On-Site)
3 Weeks ago
Electronic Arts - Advanced Gameplay Engineer - American Football

Electronic Arts

British Columbia, Canada (On-Site)
1 Month ago
NVIDIA - Technical Product Manager - AV Simulation

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Magic Media - Art Director

Magic Media

Brasília, Federal District, Brazil (Remote)
2 Weeks ago
ChaotixAI - Game Developer 2D

ChaotixAI

Noida, Uttar Pradesh, India (On-Site)
4 Months ago
Maverick Games - Online Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
1 Month ago
Vault Productions   - Developer

Vault Productions

Hyderabad, Telangana, India (On-Site)
6 Months ago
Steel City Interactive - Senior Gameplay Programmer

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
Gunzilla - Senior Core/Engine Programmer

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago
Bright Machines - Research Perception Scientist, Computer Vision and Machine Learning

Bright Machines

San Francisco, California, United States (On-Site)
4 Months ago
MyGames - UI/UX Designer

MyGames

(Remote)
2 Hours ago
Meta - AI Research Scientist - Generative AI Red Teaming (London or Paris)

Meta

Zürich, Zurich, Switzerland (On-Site)
3 Months ago
Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Georgia (Remote)
4 Months ago
Playrix - Senior Unity Software Engineer (Gameplay)

Playrix

Serbia (Remote)
4 Months ago
Pragma - People Operations Coordinator

Pragma

Culver City, California, United States (Hybrid)
2 Weeks ago
thndr - Unity Game Developer (Remote)

thndr

Kraków, Lesser Poland Voivodeship, Poland (Remote)
1 Month ago
SmileGate - [P.Pool개발] 유니티 클라이언트 개발자 (C#)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Meta - Software Engineer, Systems ML - SW/HW Co-design

Meta

Bellevue, Washington, United States (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

MADFINGER Games - Senior UI Programmer

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
1 Month ago
Warhorse Studios - Senior tools programmer/Technical animator

Warhorse Studios

Prague, Prague, Czechia (Hybrid)
3 Months ago
NXP - Embedded Software Developer - Student

NXP

Brno, South Moravian Region, Czechia (On-Site)
5 Months ago
Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago
Dentsu - Senior MarTech Consultant (SFMC)

Dentsu

Prague, Prague, Czechia (Hybrid)
3 Months ago
Wargaming - Senior Backend Engineer (Unannounced project)

Wargaming

Prague, Prague, Czechia (Hybrid)
3 Months ago
Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago
PwC - Consultant - Technology Consulting - Payments

PwC

Prague, Prague, Czechia (On-Site)
4 Months ago
Bohemia Interactive - Technical Artist

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
3 Weeks ago
MADFINGER Games - QA Lead

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

Peak - Game Developer

Peak

(On-Site)
7 Months ago
Game5Mobile - Game Programmer

Game5Mobile

Indonesia (On-Site)
7 Months ago
G5 Games - C++ Gameplay Programmer

G5 Games

Limassol, Limassol, Cyprus (Remote)
3 Months ago
Kojima Productions - Tools Programmer

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Techland - Lead Game Programmer

Techland

Poland (On-Site)
9 Months ago
Aesir Interactive - Unreal Engine Programmer Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (Hybrid)
6 Months ago
IBLOXX Studios DMCC - Senior Unreal Engine c++ Multiplayer Game Developer

IBLOXX Studios DMCC

Hyderabad, Telangana, India (Remote)
9 Months ago
Snowed In Studios - Intermediate Generalist Programmer - Montreal

Snowed In Studios

Quebec, Canada (Remote)
3 Months ago
Electric Square - Lead Programmer - Electric Square, Malta

Electric Square

St. Julian's, Malta (On-Site)
5 Months ago
Haven Studios  Inc  - Lead Gameplay Programmer

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

View All Jobs

Get notified when new jobs are added by Keen Software House

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug