Senior Gameplay Programmer

1 Day ago • 5 Years + • Game Programmer

Job Summary

Job Description

Keen Software House seeks a Senior Gameplay Programmer to contribute to the development of VRAGE3, the engine powering Space Engineers 2. Responsibilities include optimizing the engine, implementing new features and systems, and mentoring junior team members. The ideal candidate possesses 5+ years of experience, strong C# skills, and proficiency in Windows development. The role involves close collaboration with game programmers and designers to realize the game's creative vision. While based in Prague, remote work is possible.
Must have:
  • 5+ years experience
  • Proficient in C#
  • Windows development expertise
  • Performance & memory profiling
  • VRAGE3 engine development
  • Team mentoring
Good to have:
  • C++ knowledge
  • Engine development experience
  • Test-driven development
  • Advanced math & physics
  • Computer science degree
Perks:
  • International team
  • Friendly environment
  • Incentive system & bonuses
  • Modern offices in Prague
  • Unlimited home office
  • Relocation package
  • 5 weeks vacation
  • Unlimited sick days
  • Company events

Job Details

We are looking for top talent

We are searching for a highly skilled Senior Engine Programmer. You would be developing state-of-the-art systems for the new generation of the VRAGE3 engine being developed for our new title Space Engineers 2. This new generation of VRAGE has been redesigned from scratch to be highly parallelized, data oriented, featuring a next generation voxel system, GPU driven pipeline and raytracing. You’ll be a part of the VRAGE team, working closely with the Game programmers and Designers to help them achieve the creative vision for our games.

This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.

Requirements:

  • Skilled and experienced programmer (5+ years)
  • Proficient with Windows development
  • Very good knowledge and experience with C#
  • Ability to apply results from low level performance and memory profiling
  • Intermediate English
  • Responsible, well organized, good time management
  • Friendly, curious, creative
  • Don´t be a C-player

Considered a plus:

  • University degree with a focus on computer science
  • Knowledge of C++
  • Experience developing your own engine
  • Experience in designing and maintaining desktop applications
  • Experience with test driven development
  • Advanced math and physics knowledge
  • Interest in science and space research
  • Avid gamer

Responsibilities:

  • Developing VRAGE3 engine – optimizing, implementing new features or whole systems
  • Mentoring less experienced team members

We offer:

  • International team
  • A friendly environment without a corporate approach
  • Work on already very successful games
  • Incentive system benefits – bonuses
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
  • Unlimited home office
  • Possibility of (fully) remote cooperation, or a relocation package
  • 5 weeks of vacation
  • Unlimited sick days
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
  • Dedicated time for studying

Curious about your future Team Leader? Meet Daniel Ilha!

Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:

What the selection process will look like:

  1. Collecting all documents and completing the entry form
  2. Screening and evaluating all received documents
  3. Programming task (completed at home)
  4. Task evaluation
  5. Interview with the Team Leader, Technical Director, and HR
  6. Job offer

If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.

Similar Jobs

Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Armenia (Remote)
3 Months ago
Skillz - Data Engineer

Skillz

Bengaluru, Karnataka, India (On-Site)
1 Week ago
TT Games - Senior Game Programmer

TT Games

Knutsford, England, United Kingdom (Hybrid)
2 Weeks ago
Intel Corporation - CPU-SoC Silicon Design Engineering Part Time Intern

Intel Corporation

Kedah, Malaysia (On-Site)
1 Month ago
Playrix - Senior Technical Designer

Playrix

Serbia (Remote)
3 Months ago
Welevel - Unreal Developer

Welevel

Munich, Bavaria, Germany (On-Site)
2 Weeks ago
Bohemia Interactive - Engine Render Programmer Prague/Brno

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
3 Months ago
Hypersonic Laboratories - Senior Gameplay Software Engineer

Hypersonic Laboratories

(Remote)
4 Months ago
PAPAYA - Unity Developer

PAPAYA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Weeks ago
Asobo Studio - Programmeur Gameplay H/F

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - UXR Research Leader [Growth Team]

Meta

San Francisco, California, United States (On-Site)
3 Months ago
CAE - MBSE System Engineer & Architect

CAE

Tampa, Florida, United States (On-Site)
3 Months ago
Meta - Technical Game Designer

Meta

San Francisco, California, United States (Remote)
3 Months ago
Meta - Marketing Science Partner (Financial Services)

Meta

San Francisco, California, United States (On-Site)
3 Months ago
Blizzard Entertainment - Senior Software Engineer, Server - Hearthstone | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
4 Months ago
Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Days ago
Socialpoint - Principal UX/UI Designer

Socialpoint

Barcelona, Catalonia, Spain (Hybrid)
2 Months ago
LogicGo Infotech - 3D Modeler

LogicGo Infotech

Surat, Gujarat, India (On-Site)
4 Months ago
Big Ant Studios - Junior Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
PwC - Business Analysis Senior Manager | Financial Crime Unit (Process Stream)

PwC

Gdańsk, Pomeranian Voivodeship, Poland (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

PwC - Data Architect – Technology Consulting

PwC

Prague, Prague, Czechia (On-Site)
3 Months ago
Virtuos - Engine programmer - Unreal Engine

Virtuos

Czechia (Hybrid)
3 Months ago
PwC - Backend Solution Architect

PwC

Prague, Prague, Czechia (Hybrid)
4 Months ago
Anthology  Inc  - Quality Assurance Automation Specialist I

Anthology Inc

Brno, South Moravian Region, Czechia (Hybrid)
2 Months ago
Bohemia Interactive - QA Tester

Bohemia Interactive

Brno, South Moravian Region, Czechia (On-Site)
6 Months ago
MADFINGER Games - Lead Technical Artist

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
3 Months ago
PwC - Consultant - Technology Consulting - Payments

PwC

Prague, Prague, Czechia (On-Site)
3 Months ago
Microsoft - Principal Engineering Manager - IDNA

Microsoft

Prague, Prague, Czechia (On-Site)
2 Weeks ago
PwC - Senior Sustainability Consultant

PwC

Prague, Prague, Czechia (On-Site)
4 Months ago
PwC - Security Cloud Architect

PwC

Prague, Prague, Czechia (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

Media Molecule - Principal Programmer - 12 month contract

Media Molecule

London, England, United Kingdom (On-Site)
3 Months ago
Zynga - Senior Software Developer - Small Giant Games

Zynga

Helsinki, Uusimaa, Finland (On-Site)
1 Month ago
Old Skull Games - Lead Programmer Unreal

Old Skull Games

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Bigger Games - Senior Software Engineer

Bigger Games

İstanbul, Türkiye (On-Site)
1 Month ago
Airlab Inc  - Senior Lead Programmer (Game Industry)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
6 Months ago
Ironhide Game - Junior Game Programmer

Ironhide Game

Montevideo, Montevideo Department, Uruguay (On-Site)
7 Months ago
Techland - Game Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Guerrilla - SENIOR INFRASTRUCTURE ENGINEER

Guerrilla

Amsterdam, North Holland, Netherlands (On-Site)
1 Month ago
Stillalive studios - Experienced Programmer (f/m/d)

Stillalive studios

Innsbruck, Tyrol, Austria (Remote)
6 Months ago
Ubisoft - Programming Team Lead (Engine)

Ubisoft

Saguenay, Quebec, Canada (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Prague, Prague, Czechia (Remote)

Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

View All Jobs

Get notified when new jobs are added by Keen Software House

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug