Engine Render Programmer Prague/Brno

2 Days ago • All levels • Game Programmer

About the job

SummaryBy Outscal

Must have:
  • Strong C++ knowledge
  • OO design understanding
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good English
  • DirectX API knowledge
  • HLSL knowledge
  • Project as reference
Good to have:
  • Game industry experience
  • Passion for video games
  • DX12 or Vulkan API experience
  • Game consoles development experience
  • CPU/GPU optimizations experience
Perks:
  • Friendly team
  • Skill development opportunities
  • Free games
  • 27 days of holidays
  • Profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation assistance
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Engine Render Programmer Prague/Brno

Job Description

Your main task will be to contribute to research and development of our new , which will serve as the technical backbone of our future games. You’ll develop new renderer features, post-processes, visual effects and will cooperate with other developers that work on our games. You’ll also be working on the technologies and tools used for creating large-scale game environments, and on tools that our community will use for creating their own user mods.
 

Requirements

  • Routine C++ knowledge
  • Strong OO design understanding
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good spoken and written English
  • Good knowledge of a DirectX API (or OpenGL, Metal, Vulkan)
  • Good knowledge of HLSL (or GLSL, Metal Shading language)
  • Personal or professional project as a reference

Welcomed skills

  • Previous experience in a game industry
  • Passion for video games
  • Knowledge of DX12 or Vulkan API
  • Experience with game consoles development (X1, PS4)
  • Experience with CPU/GPU optimizations

Benefits

  • A friendly team of people enthusiastic about games
  • Possibilities for skill-development and growth
  • All our games for free
  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
  • In case you will move from another country, we can offer you relocation assistance and package
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Liberec Region, Czechia (On-Site)

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