Environment/Props Concept Artist

3 Weeks ago • 3 Years + • Concept Art

Job Summary

Job Description

As an Environment/Props Concept Artist at Ghostpunch Games, you'll design compelling environments and props for AAA games across multiple platforms. Responsibilities include creating concept art aligning with the game's vision, collaborating with art directors and 3D artists, developing designs from sketches to polished concepts, providing detailed breakdowns for 3D asset creation, exploring creative solutions, ensuring design consistency, and staying updated on industry trends. This is a talent pool listing for future project-based opportunities contingent on client needs. The role involves designing landscapes, architecture, interiors, and unique props.
Must have:
  • 3+ years professional experience
  • Proficient in Photoshop/Procreate
  • Strong understanding of art principles
  • Excellent communication & collaboration
  • High-quality design delivery
Good to have:
  • Familiarity with 3D modeling software
  • Experience with procedural design tools
  • Background in architectural visualization
  • Knowledge of Unreal Engine or Unity

Job Details

Description

At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to create visually stunning and immersive experiences. As an Environment/Prop Concept Artist, you will bring imaginative worlds to life by designing compelling environments and detailed props that enhance the visual storytelling of AAA-quality games. Your work will set the stage for unforgettable player experiences across PC, console, mobile, and VR/AR platforms.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
  • Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
  • Explore and iterate on creative ideas to solve visual and narrative challenges.
  • Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
  • Stay updated on current trends and techniques in concept art and apply them to your work.

Requirements

Experience:

    • 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
    • Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
    • Knowledge of architectural and industrial design principles for creating believable and imaginative settings.

Creative and Collaborative Skills:

    • Ability to design a range of styles, from realistic to stylized, depending on project requirements.
    • Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
    • Passion for visual storytelling and creating immersive game worlds.

Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.

Preferred Skills

  • Familiarity with 3D modeling software for block-outs or visualization.
  • Experience with procedural design tools like Houdini.
  • Background in architectural visualization, industrial design, or environmental storytelling.
  • Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.

Note: Specific requirements may vary depending on project needs.

Similar Jobs

Playrix - Technical Director (Game Project)

Playrix

Almaty, Almaty Region, Kazakhstan (Remote)
3 Months ago
Animoca Brands - Game Developer

Animoca Brands

China (Remote)
4 Months ago
Netflix - Animator

Netflix

Sydney, New South Wales, Australia (Hybrid)
1 Day ago
Netflix - Sr. Technical Artist, Games Studo

Netflix

Los Angeles, California, United States (On-Site)
3 Months ago
Life church - Core Services Staff Engineer

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Activision - Weapons and Vehicles Artist

Activision

London, England, United Kingdom (Hybrid)
5 Days ago
Cargo Studio - Art Lead / Mentor

Cargo Studio

(On-Site)
1 Day ago
Wildlight Entertainment - Senior Concept Art Outsource Manager

Wildlight Entertainment

Los Angeles, California, United States (Remote)
1 Month ago
Spatial Studio - Game Artist (2D/3D)

Spatial Studio

New York, New York, United States (Remote)
4 Months ago
Riot Games - Associate Art Director - VALORANT, Core Game

Riot Games

Los Angeles, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Serbia (Remote)
3 Months ago
Meta - Software Engineer, Product

Meta

San Francisco, California, United States (Remote)
3 Months ago
Bohemia Interactive - Senior Programmer

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
2 Months ago
Lemon Sky - UI/UX Designer

Lemon Sky

Shah Alam, Selangor, Malaysia (On-Site)
1 Day ago
Meta - Hardware Engineer, Power

Meta

Fremont, California, United States (On-Site)
3 Months ago
Meta - Network Engineer, Deployment and Support

Meta

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Keywords Studios (Player Support) - Game Designer

Keywords Studios (Player Support)

Haryana, India (Hybrid)
1 Month ago
Tesla - Supplier Industrialization Engineer, Drive Unit

Tesla

Brandenburg, Germany (On-Site)
9 Hours ago
Limit Break - サウンドディレクター Sound Director (Japan)

Limit Break

Tokyo, Japan (On-Site)
1 Month ago
Mojiworks - Lead Game Artist

Mojiworks

(Remote)
2 Days ago

Get notifed when new similar jobs are uploaded

Jobs in United States

Blinkhealth - Senior Knowledge Management Associate, Knowledge Management and Communications

Blinkhealth

Pittsburgh, Pennsylvania, United States (On-Site)
2 Months ago
Epic Games - Fraud Analyst

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Glean - Majors Account Executive

Glean

Dallas, Texas, United States (Remote)
2 Days ago
Meta - Software Engineer (Technical Leadership) - Machine Learning

Meta

New York, New York, United States (On-Site)
3 Months ago
Playtech - IT Technical Support Specialist

Playtech

Bensalem, Pennsylvania, United States (On-Site)
2 Weeks ago
PlayStation Global - Staff Software Engineer

PlayStation Global

Carlsbad, California, United States (Hybrid)
2 Months ago
Onward Search - Java Developer III

Onward Search

New York, New York, United States (Hybrid)
1 Day ago
WebMD - Wellness Program Manager- Part Time (Martinez, CA)

WebMD

United States (On-Site)
3 Months ago
Blinkhealth - Bilingual Spanish Customer Service /Call Center Specialist (ONSITE)

Blinkhealth

St. Louis, Missouri, United States (On-Site)
1 Month ago
Blizzard Entertainment - Senior Animator – Temp (SFD / Cinematics)

Blizzard Entertainment

Irvine, California, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Saife Vetmed   - Concept Artist-Bachelor of Fine Arts

Saife Vetmed

Noida, Uttar Pradesh, India (On-Site)
5 Months ago
Epic Games - Senior Outsource Artist

Epic Games

(On-Site)
5 Months ago
The Con Artists Production - Cinematographer / Art Director for Wedding & Art Films

The Con Artists Production

Hyderabad, Telangana, India (On-Site)
4 Months ago
Snail Games - Associate Art Director / Art Manager

Snail Games

Beverly Hills, California, United States (Hybrid)
1 Week ago
Digital Extremes - Concept Artist

Digital Extremes

London, Ontario, Canada (On-Site)
21 Hours ago
Epic Games - Principal Concept Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
MSKC GAME STUDIO   - Game Artist

MSKC GAME STUDIO

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Youmi Tech - Concept Artist Relocate to Manila, Philippines

Youmi Tech

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Riot Games - Concept Art Intern - TFT - Summer 2025 (Remote)

Riot Games

Los Angeles, California, United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We’re a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer's experience as perfect as possible. We’re dedicated to helping your players, because they’re part of our community too. We’ve been working hard for players, clients, and the games industry for over 30 years, providing industry-leading services to every part of the globe.


We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

8,500+ passionate gamers

650+ top developers and publishers as clients

5.3 million hours QA testing

7 year average client partner tenure

2,500+ LQA titles


PTW is a boutique games services company with over 40 offices in 16 countries worldwide. Our range of services include quality assurance, localization, player support, community management, art production, game development, and audio production services.


We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


PTW, comprised of global subsidiaries, is a UK-based holding company formed in 2016 under the umbrella of Poletowin Holdings, Inc. which is listed on the 1st Section of Tokyo Stock Exchange as 3657. 


The PTW family of brands includes SIDE, 1518 Studios and Entalize

Braga, Braga, Portugal (On-Site)

England, United Kingdom (On-Site)

United Kingdom (Remote)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Braga, Braga, Portugal (On-Site)

United Kingdom (Remote)

View All Jobs

Get notified when new jobs are added by PTW

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug