Game Artist (2D/3D)

2 Weeks ago • All levels
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About the job

SummaryBy Outscal

Animal Company seeks a skilled Game Artist (2D/3D) to create compelling visuals for our VR game. Must have strong drawing/painting skills, experience with digital art tools, and a passion for horror, adventure, and action genres. Portfolio demonstrating creative designs with emphasis on unique characters and atmospheric environments is essential.
Join Our Team at Animal Company! Animal Company has quickly become a sensation since its launch in early July, surging to the top 10 on the Meta Quest in less than 2 months and amassing over half a million monthly active players. Our game offers a unique mix of horror, survival, and gorilla-style movement that captivates a diverse audience.

Key Responsibilities:

  • Collaborate with the art and design teams to develop original concepts for characters, environments, props, and other game assets.

  • Create compelling concept art that aligns with the game's overall tone and vision – blending adventure, horror, and action.

  • Translate gameplay mechanics and narrative themes into visually interesting and practical designs.

  • Produce quick sketches, color studies, and refined illustrations for feedback and iteration.

  • Work closely with 3D modelers, animators, and developers to ensure that concepts are accurately realized in the game.

  • Participate in brainstorming sessions and contribute ideas to improve the visual and thematic elements of the game.




Requirements

Portfolio Requirements: Please include a portfolio or demo reel showcasing relevant work, including both 2D and 3D skills (2D means concept drawing to marketing thumbnails/assets).

Requirements:
  • Strong drawing and painting skills, with a good understanding of anatomy, perspective, lighting, and color theory.

  • A portfolio demonstrating creative and imaginative designs, with an emphasis on unique characters and atmospheric environments.

  • Familiarity with digital art tools such as Photoshop, Procreate, or other industry-standard software.

  • Ability to work within a team and take direction while contributing fresh ideas.

  • Experiences in working on VR games. 

  • A passion for horror, adventure, and action genres.

  • Basic understanding of the game development pipeline is a plus.

  • Familiarity with AI tools for creative and artistic purposes is a big plus.

  • Experience or interest in VR and social games is a bonus, but not required.

Skills:

  • Blender, Hand Drawing, Unity Engine, Figma, Adobe softwares


Benefits

  • Medical
  • Dental
  • Vision
  • FSA
  • 401k
  • Short-term Disability
  • Long-term Disability
  • Life & ADD Insurance
  • Commuter Benefits
  • Wellness Benefits

California, United States (Remote)

New York, United States (Remote)

California, United States (Remote)

California, United States (Remote)

New York, United States (Remote)

California, United States (Remote)

New York, United States (Remote)

California, United States (On-Site)

New York, United States (Remote)

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