Senior Concept Art Outsource Manager

1 Month ago • 5-7 Years • Concept Art

About the job

Job Description

As a Senior Concept Art Outsource Manager, you'll collaborate with internal and external teams to produce high-quality character and weapon art for their first game. Responsibilities include generating detailed documentation, reviewing assets, providing feedback (paintovers, callouts), and fostering relationships with outsourcing partners. You will work closely with art leadership and production to ensure assets meet quality, direction, and schedule requirements. The role requires strong communication, organizational skills, and a deep understanding of character and weapon design.
Must have:
  • 5+ years experience as Concept Artist, 2+ years as Outsource Manager
  • Character & weapon concept art expertise
  • Excellent communication, leadership, organizational skills
  • Strong portfolio showcasing character and weapon concepts and paintovers
Perks:
  • Competitive salary & bonus
  • Royalties
  • Unlimited PTO
  • Comprehensive healthcare, dental & vision
  • Paid parental leave
  • No-crunch culture
Wildlight Entertainment is a brand-new, fully-funded entertainment studio comprised of talented creators from some of the biggest IPs in gaming, including Apex Legends, Call of Duty, and Titanfall. We are driven by our deep passion for making AAA games that leave a lasting impact on the world, and we match that drive with a commitment to quality in every aspect of our work. We foster a positive, supportive work environment built on mutual trust and open communication, where everyone has a voice and is treated with respect. With a bias for action and a belief in each other, we’re betting on ourselves to deliver truly unforgettable gaming experiences. 

We're a remote-first company, but we believe people should be able to work where they can be most productive. Currently, we can employ in the United States and Canada. We also have offices in Los Angeles and Seattle for those interested in hybrid or full-time office work.

As a Senior Concept Art Outsource Manager, you will partner closely with our internal art team to align on thematics and references, while communicating with external outsource vendors to provide guidance and feedback around best in class art for our first game. You will be focusing predominantly on character and weapon based art, so having deep knowledge and passion in both areas is critical to this role. In addition, you will be supporting various outsourcing efforts, including marketing art and other forms of cosmetics used throughout the game. In this role you’ll have the opportunity to help progress our new IP and work with amazing people in a highly collaborative, highly creative and engaging environment.

Responsibilities

    • Generate and gather detailed documentation, references, example art assets, production procedures, and gameplay requirements to support external artists.
    • Review assets submitted by our outsourcing partners, according to project needs and requirements.
    • Collaborate with art leadership and the production department to ensure that the assets stay on target, from a quality, direction, and schedule point of view.
    • Provide paintovers and callouts to the outsource artists to help align their concepts to our new universe.
    • Clearly communicate feedback to external artists and teams.
    • Foster long-term relationships with outsource partners to build trust, passion, and craft excellence in best practices and techniques.

Requirements

    • 5+ years experience as a Concept Artist with at least 2 years as an outsource manager, leading/guiding artists through the concept art workflow.
    • Experience as a Concept artist focusing on character and weapon concepts.
    • Clear and concise communication, leadership, and people skills.
    • Excellent organizational skills and the ability to align art outsourcing activities with internal project milestones and deadlines.
    • An eye for the nuances within particular art styles and the components that make them cohesive and unique.
    • A strong portfolio showcasing character and weapon concepts and paintover examples demonstrating your feedback process.
Compensation: We believe that a team that builds together wins together. Because of that, our compensation packages consist of competitive industry standard base salaries, an annual bonus, and royalties. For this specific role, the base salary range is $130,000 to $170,000 (USD) with the final salary offered dependent on job-related skills, knowledge, experience, and internal equity.

Benefits: We are committed to creating a positive and inclusive work environment with a no-crunch culture and an unlimited PTO policy so people can take the time when they need and want it! Additionally, we offer comprehensive healthcare, dental & vision coverage for you and your family and paid parental leave.
View Full Job Description
$130.0K - $170.0K/yr (Outscal est.)
$150.0K/yr avg.
Los Angeles, California, United States

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About The Company

Wildlight Entertainment is a new, fully-funded entertainment studio comprised of talented creators from some of the biggest IPs in gaming, including Apex Legends, Call of Duty, and Titanfall.


We are driven by our deep passion for making AAA games that leave a lasting impact on the world and we match that drive with a commitment to quality in every aspect of our work. We foster a positive, supportive work environment built on mutual trust and open communication, where everyone has a voice and everyone is treated with respect. With a bias for action and a belief in each other, we’re betting on ourselves to deliver truly unforgettable gaming experiences. 


Wildlight Entertainment is a remote-first company, but we believe people should be able to work wherever they can be most productive. We currently have offices in Los Angeles and Seattle for those interested in hybrid or full-time office work.

Los Angeles, California, United States (Remote)

California, United States (Remote)

Los Angeles, California, United States (Remote)

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