Development Director - Frostbite

1 Month ago • 3 Years + • Game Production • $73,000 PA - $102,000 PA

Job Summary

Job Description

The Development Director at EA's Frostbite engine team will lead multiple engineering teams focused on audio and movie technologies. Responsibilities include hiring, managing, and mentoring engineers; overseeing project deliveries, managing risks and dependencies; implementing change management programs; improving code quality and team health; fostering a diverse and inclusive environment; and collaborating with engineers, technical leads, and product owners. The ideal candidate will have 3+ years of project management or team leadership experience in software development, experience managing software engineers, and expertise in project planning and risk management. Experience with game development, real-time C++ applications, modern computer graphics, CI/CD, and software testing methodologies are beneficial. The role reports to a Sr. Engineering Manager within Frostbite.
Must have:
  • 3+ years project management experience
  • Software engineer management experience
  • Project planning & risk management
  • Lead & implement change management
  • Improve code quality & team health
Good to have:
  • Game development experience
  • Real-time C++ application development
  • Modern computer graphics knowledge
  • CI/CD and software testing expertise
Perks:
  • Vacation (3 weeks)
  • Sick time (10 days)
  • Paid parental leave
  • Extended health/dental/vision
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus & equity (potential)

Job Details

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

We are looking for a Development Director to join the Frostbite Audio and Movie team. We are Frostbite Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

You will join a versatile team driving innovation in Audio and Movie technologies within Frostbite. You will work with domain experts that are passionate about developing the very best audio and movie tools and runtime technologies within the games industry.

The Development Director Role reports to a Sr Engineering Manager in Frostbite, as a Development Director you will combine people and project management skills while leading multiple teams.


Responsibilities:

  • Hire, motivate, and manage engineers from multiple teams within Audio and Movie

  • Grow engineers’ careers by coaching, mentoring, providing feedback and finding opportunities

  • Oversee team deliveries, including managing risks, dependencies, and critical paths.

  • Lead and implement change management programs within the team. Foster the team's adoption and acceptance of changes.

  • Scenario planning to guide the decision-making process.

  • Be accountable for and improve your team’s code quality, productivity, and team health by promoting Frostbite standards and implementing software development best practices

  • Foster a culture of diversity to empower teams by encouraging an inclusive environment where all opinions are heard

  • Collaborate with Engineers on the team, Technical Leads, Product Owners, and other Engineering Managers across multiple locations


Qualifications

  • You have 3+ years of project management or team leadership experience in software development

  • You have experience managing software engineers as direct reports

  • You have experience in project planning, capacity planning, dependency and risk management including mitigation techniques.

  • You have a professional background in software development


Bonus

  • Experience with game development and/or real-time C++ application development

  • Experience with modern computer graphics, APIs and techniques

  • You are knowledgeable about CI/CD and software testing methodologies.

  • Experience working with distributed teams

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.






About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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