User Acquisition Manager

6 Hours ago • 2 Years +

About the job

SummaryBy Outscal

MY.GAMES seeks a User Acquisition Manager to analyze data, optimize campaigns, track key metrics, maintain relationships with advertising partners, and communicate with developer and analytics teams. 2+ years of user acquisition experience, deep understanding of the user acquisition ecosystem, and strong analytical skills are required. Experience with Unity Ads, DSPs (Liftoff, Moloco), Apple Search Ads, and Applovin is a plus.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Analyze data and optimize campaigns performance towards achieving KPI’s
  • Conduct tests and present results to teams
  • Track on key metrics on a regular basis
  • Maintain current relationships with advertising partners
  • Communicate with the developer and analytic teams and implement innovative solutions for user acquisition
  • Communicate transparently with the management and team
  • Be proactive, performing research of trends and best practices
What you need to succeed:
  • 2+ years user acquisition experience
  • Deep understanding of user acquisition ecosystem
  • Good analytical skills
  • Experience in acquisition on Unity Ads, DSP (Liftoff, Moloco), Apple Search Ads, Applovin and so on
Nice to have:
  • Web experience
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than 40 in-house and partner studios
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

About The Company

Poland, Cyprus, Georgia, Ukraine (Remote)

England, United Kingdom (Hybrid)

Stockholm County, Sweden (Hybrid)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

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