MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
- Analyze data and optimize campaigns performance towards achieving KPI’s
- Conduct tests and present results to teams
- Track on key metrics on a regular basis
- Maintain current relationships with advertising partners
- Communicate with the developer and analytic teams and implement innovative solutions for user acquisition
- Communicate transparently with the management and team
- Be proactive, performing research of trends and best practices
What you need to succeed:
- 2+ years user acquisition experience
- Deep understanding of user acquisition ecosystem
- Good analytical skills
- Experience in acquisition on Unity Ads, DSP (Liftoff, Moloco), Apple Search Ads, Applovin and so on
Nice to have:
- Web experience
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than 40 in-house and partner studios
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward