Live-Ops Game Designer

1 Month ago • 1 Years + • Game Design

Job Summary

Job Description

As a Live-Ops Game Designer at MY.GAMES, you will be responsible for drafting design documents for new in-game events, enhancing existing ones, calculating event rewards, and customizing event configurations. You'll analyze event performance data, collaborate with cross-functional teams (artists, programmers, QA), and ensure the success of live game operations. This role requires a strong understanding of in-game economies and the ability to effectively communicate design ideas. The position is fully remote and offers the opportunity to work on a variety of midcore projects.
Must have:
  • 1+ year LiveOps experience on midcore project
  • Data analysis skills for decision-making
  • Clear gameplay design documentation
  • In-game economy principles understanding
  • Proficient in Google Sheets
  • Strong communication & responsibility
Perks:
  • Remote work
  • Collaborative work environment
  • Opportunity to work on multiple projects
  • Strong team of specialists

Job Details

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Draft design documents for new in-game events and enhance regular events
  • Calculate event rewards
  • Initiate and customize regular event configurations
  • Analyze events
  • Collaborate with cross-functional teams: work closely with artists, programmers, and QA
What you need to succeed:
  • 1 year of experience working with LiveOps on a midcore project
  • Ability to analyze analytical data to inform decisions
  • Proficient in writing clear gameplay design documentation and effectively presenting it to the team
  • Familiarity with the principles that govern in-game economies
  • Proficient in Google Sheets: knowledge of formulas and the ability to create calculation tables
  • Strong sense of responsibility, communication skills, and a focus on results
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

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