Software Engineer Intern (Summer 2025)

4 Months ago • Upto 10 Years • $24 PA - $38 PA

Job Summary

Job Description

Electronic Arts is looking for a Gameplay Software Engineering Intern for summer 2025. You'll develop features for a cross-platform game, write C/C++ code, and follow best practices. Must have experience with object-oriented programming and a portfolio showcasing your work.
Must have:
  • Object-Oriented Programming
  • C/C++ Code
  • Game Development
  • Portfolio Showcase
Good to have:
  • Cross-Platform Development
  • Performance Optimization
  • Game Engine Experience
  • Version Control
Perks:
  • Paid Internship
  • On-Site Orientation

Job Details

Gameplay Software Engineer Intern

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create ground breaking games with some of the best developer talent in the industry.

We're looking for a Gameplay Software Engineering Intern to join our team.

What You'll Do…

  • You will develop features for a cross-platform game
  • You will follow best practices to maximize game performance across multiple devices and platforms
  • You will write C/C++ code that will ship with the game

Required Qualifications...

  • You are currently enrolled in a Bachelor’s Degree granting program
  • You must be available for a full-time paid internship in the summer of 2025
  • You are familiar with an object oriented programming (OOP) language, ideally C++

Portfolio Requirements:

Provide a link to an online presentation, or attach documents to your resume to showcase your work.

  • Please apply with as many examples of the following: code from any projects/games/tools you've had major contributions to. Please be sure to describe what work you did if multiple people worked on it.

We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in the US or Canada on a full time basis during the 12-week internship. Visa sponsorship is not available for this position.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento):
º $24 - $38 USD Hourly
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $31 - $34 CAN Hourly

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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