Senior Programmer (Unreal Engine)

1 Week ago • 4 Years + • Game Programmer

Job Summary

Job Description

Covenant.dev seeks a Senior Programmer (Unreal Engine) in Warsaw, Poland for their upcoming RTS game. Responsibilities include overseeing technical aspects, ensuring high-quality code, co-creating project schedules and roadmaps, architecting core game systems in Unreal Engine and C++, implementing features, collaborating with other teams, leading and mentoring junior programmers, optimizing and debugging code, maintaining coding standards, troubleshooting technical issues, contributing to game design, and effective communication via ClickUp. The role requires proficiency in Unreal Engine, C++, Blueprint, Git/Perforce, 3D math, physics, and game engine architecture. Strong problem-solving, communication, and time management skills are essential.
Must have:
  • 4+ years game dev exp (2+ Unreal Engine)
  • Proficient in Unreal Engine & C++
  • Blueprint scripting expertise
  • Version control (Git/Perforce)
  • 3D Math, Physics, Game Engine Architecture
  • Performance optimization
  • Game design principles understanding
  • Project management software (Jira/ClickUp)
  • Excellent communication skills
Good to have:
  • Shipped at least one AA game
  • Multiplayer game development experience
  • AI/Animation programming
  • C# or Python experience
  • Cross-platform development
  • Fluent English (C1/C2)
  • DevOps experience
  • AI tools for coding
  • Automated testing experience
Perks:
  • Remote/hybrid/onsite work
  • No crunch
  • Flexible work hours
  • 21-26 paid days off
  • Paid sick leave
  • Private health insurance
  • Profit-sharing program
  • Conference/workshop participation

Job Details

Job Description

We are seeking a talented and experienced Senior Programmer specializing in Unreal Engine to join our game development team in Warsaw, Poland. As the Senior Programmer, you will be responsible for overseeing the technical aspects of game development, ensuring the delivery of high-quality, performant code for our upcoming title.

  • Co-create a project schedule, roadmap, technical feature design, plans, milestones, and tasks with a dedicated Producer
  • Architect and develop core game systems using Unreal Engine and C++
  • Implement features and mechanics according to the specified documentation
  • Collaborate with game designers, artists, and other departments to implement game features and systems
  • Lead and mentor junior programmers, providing technical guidance and code reviews
  • Optimize and debug game code to ensure performance and stability
  • Implement and maintain coding standards, best practices, and documentation
  • Troubleshoot and resolve complex technical issues
  • Contribute to the overall game design and vision
  • Demonstrate care and commitment to quality software development
  • Communicate effectively via the Project Management System ( ClickUp ), providing regular time estimates and maintaining up-to-date worklogs.
  • Stay up-to-date with the latest game development technologies and industry trends

Qualifications

  • 4+ years of game development experience, with at least 2 years focused on Unreal Engine
  • Proficiency in Unreal Engine development
  • Strong C++ programming skills with a focus on game development
  • Extensive experience with Blueprint visual scripting
  • Proficiency in using version control systems such as Git or Perforce
  • Solid understanding of 3D math, physics, and game engine architecture
  • Proven track record in performance optimization for games
  • Solid grasp of game design principles and their technical implementation
  • Good time management skills
  • Strong problem-solving and analytical skills
  • Strong communication and interpersonal skills
  • Experience with project management software such as JIRA or ClickUp
  • Experience using internal wikis like Confluence or ClickUp Wiki
  • Proficient in Google Workspace tools, including Drive , Docs , and Spreadsheets
  • Ability to work efficiently in a fast-paced, collaborative environment
  • Bachelor's degree in Computer Science, Software Engineering, or related field (preferred)
  • In-depth knowledge of the game development industry and production pipelines
  • Advanced English (B2/C1 level)

Nice-to-have:

  • Shipped at least one AA game title
  • Demonstrated experience leading and mentoring development teams
  • Experience with multiplayer game development and networking
  • Experience in AI and/or Animation programming
  • Experience in other programming languages, such as C# or Python
  • Experience with cross-platform development
  • Fluent English (C1/C2 level)
  • Experience in DevOps tasks
  • Experience in using AI tools in writing code
  • Experience in writing automated tests

Additional Information

We offer:

  • Wage 14 000 up to 18 000 PLN on a B2B contract or recalculated on contract of employment depending on skills and experience
  • Remote, hybrid, or onsite work model
  • No crunch
  • Very flexible work hours
  • 21-26 paid days off
  • Paid sick leave
  • Private health care insurance
  • Participation in the company’s profit-sharing program
  • Co-financed, and treated as work days, participation in a selection of conferences and workshops

GDPR

Covenant.dev S.A., located at ul. Marcina Kasprzaka 4, 01-211 Warsaw, Poland, has collected and stored your resume and contact details for recruitment purposes only. This data is securely stored in our SmartRecruiters Tracking System and will not be shared with third parties. We will retain your information until the position you applied for is filled. While we cannot specify the exact duration, this period will conclude once a candidate accepts our job offer. After that, we will either delete your data or notify you if we wish to retain it for future opportunities.

You have the right to request the deletion of your data at any time.

Company Description

Covenant.dev is a gamedev creative house producing unique and original IPs that offer memorable experiences to gamers worldwide.

As a company, we uphold the highest organizational standards and excel in both operational and strategic planning. Our lean and agile structure, enhanced by trusted outsourcers, enables us to scale efficiently based on current needs. We are dedicated to offering employees exceptional working conditions, free from crunch, core hours, and rigid structures, while empowering every team member. Covenant is proud to be the first Polish gamedev studio to receive the globally recognized “Great Place to Work” certification.

Covenant debuted with the dark fantasy strategy game Gord (PC, XBX|S, PS5), followed by its expansion The Alliance . In 2024, the studio released Across the Wonderlands – Appetizer Demo (PC). The company is currently focused on developing a new IP in the RTS genre, codenamed DOLYA .

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