Lighting Technical Director (All levels) - ILM London

1 Month ago • 8 Years + • Rendering

Job Summary

Job Description

ILM London seeks Lighting Technical Directors of all experience levels. Responsibilities include designing and creating lighting and the look of CG objects and scenes, final CG scene assembly, lighting and rendering of complex shots, and collaborating with supervisors to determine the best approach to CG challenges. This role demands advanced lighting and rendering experience in a VFX environment, proficiency in shot look development, and strong communication skills. Knowledge of Katana, Renderman, Python/MEL scripting, Nuke, and Linux is highly beneficial. The position is hybrid, requiring a minimum of two days on-site per week.
Must have:
  • Advanced lighting & rendering experience
  • Shot look dev experience
  • Excellent communication skills
  • Katana & Renderman knowledge
  • Python/MEL scripting
  • Nuke compositing knowledge
  • Linux OS understanding
Good to have:
  • Physically plausible shading
  • Strong color-space understanding
  • Pipeline scripting
  • Unbiased rendering systems knowledge

Job Details

Job Summary:

Position Summary

We are looking for Lighting Technical Directors  who reflect the creative talent, collaborative mindset and passion for great filmmaking that define ILM.

Lighting Technical Directors are responsible for producing high-quality CG lighting and rendering for complex shots for high-end photo-realistic visual effects.

What You’ll Do

  • Design and create the lighting and the look of computer-generated objects and scenes.

  • Responsible for the final CG scene assembly, lighting and rendering of very complex shots.

  • Works closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look.

  • Creates lighting setups and/or works within current setups.

  • Creates efficient rendering setups in order to optimise render farm usage.

What We’re Looking For

  • In-depth understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing.

  • Real-world expertise in lighting and photography.

  • Demonstrable advanced Lighting and Rendering experience within a VFX environment.

  • Previous experience performing shot Look Dev tasks.

  • Exhibits excellent listening and communication skills, able to receive direction and feedback.

  • Excellent aesthetic eye, anticipates potential problems and uses knowledge of how to use the tools to achieve the desired look

  • Ability to collaborate within a team while also being autonomous as needed.

  • Ability to pick up new techniques and the ability to learn new software quickly and easily.

  • Katana & Renderman knowledge are advantageous.

  • Knowledge of Python and/or MEL scripting is essential.

  • Good knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered.

  • A solid understanding of Linux based operating systems.

  • Basic knowledge of physically plausible shading techniques.

  • Strong knowledge of lighting techniques and a good understanding of colour-space.

  • Pipeline scripting ability.

  • Excellent knowledge of Renderman and other unbiased rendering systems.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

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