Lead VFX Artist

2 Weeks ago • 3 Years + • 2D Art

About the job

SummaryBy Outscal

Must have:
  • VFX for Mobile
  • Unity/Unreal Engine
  • Graphic Editors
  • Mobile Market Trends
Good to have:
  • Shader Experience
  • Programming Knowledge
  • Game Design
  • 3D Model Texturing
Perks:
  • Flexible Schedule
  • Health Insurance
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Lead VFX Artist

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

Now our flagships are experiencing a new phase in the development of  quality. We are looking for an experienced VFX Artist to become a team leader and drive a new vision for the look and quality of the project's effects. We want a seasoned expert ready to take on the production of the project's visual effects and find new artistic solutions. You will choose from a range of challenging tasks and independently make key decisions that will affect the development of the project. 

This role requires relocation from Russia and Belarus to one of our offices or remote work from other countries (except Russia and Belarus).  Find out more .

Tasks

  • Forming the dynamics and style of the project's effects

  • Creating and integrating effects of different levels of complexity

  • Demonstrating leadership in the development of the projects' VFX teams

  • Developing the company's internal tools

  • Work with internal departments to reach new levels of explosive visual quality

Requirements

  • Portfolio and 3+ years of experience developing effects for mobile games

  • Skills in creating effects in Unity, Unreal, and proprietary game engines, as well as their implementation in games 

  • Expert skills in working with graphic editors

  • Good sense of dynamics, shape, color, and composition

  • Knowledge of the mobile market and its trends

  • Ability to work with attention management and flow in the game

  • Experience with shaders

  • Fluency in Russian and proficiency in written English

Preferred

  • Knowledge of how related areas operate: programming, game design, technical design, animation

  • Experience working on mobile projects of similar styles 

  • Experience creating and texturing 3D models

  • Drawing skills, art education/training

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

Work Format

Remote or from one of the company’s offices

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