Lead Software Engineer at Virtuos Chengdu will design, implement, test, and debug game code, including network synchronization, AI, and rendering effects. Responsibilities include code profiling and optimization, researching cutting-edge algorithms, creating engine components, and assisting Game Producers with task allocation and team management. Daily reporting on task completion and team status is required, along with immediate reporting to the Technical Director on any roadblocks. The role also involves technical design documentation, build process optimization, ensuring adherence to coding conventions, and conducting team member evaluations. This requires 7+ years of game industry experience and proficiency in C++.