Lead Environment Artist

1 Month ago • All levels • 3D Art

Job Summary

Job Description

Rebellion seeks a Lead Environment Artist to lead a team in creating stunning visuals for a new sci-fi shooter. Responsibilities include team management (mentorship, performance reviews), asset creation (benchmark quality, adherence to technical constraints), game design documentation (environmental goals, atmosphere, style), world-building (terrains, structures, textures), production planning, process improvement collaboration (tech art, code), and communication with central teams (photogrammetry, outsourcing). The ideal candidate will have extensive experience leading artists, proficiency in Blender (or similar), strong 3D sculpting skills, and a deep understanding of game development pipelines and visual storytelling.
Must have:
  • Lead & manage environment art team
  • Proficiency in Blender or similar 3D software
  • Expert in 3D sculpting (Zbrush/Mudbox)
  • Skilled in various modeling techniques (high-res, hard surface, PBR)
  • Deep understanding of game development pipelines
Perks:
  • 22+ days holiday + Bank Holidays
  • Private Medical Insurance
  • Life Assurance, Income Protection
  • Enhanced Pension Scheme
  • EAP & Wellbeing Support
  • Relocation Package

Job Details

Description

We want you to #JOINTHEREBELLION!

For over 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. 

We are in search of a skilled Lead Environment Artist to take the reins in crafting the stunning visual landscape for an exciting new Sci-Fi shooter project! In this role, you will work closely with a creative team to craft stunning environments that set the tone and enhance gameplay. You will be responsible for leading a team of artists to create immersive and engaging worlds that truly captivate players.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. 

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs. 

Responsibilities:

  • Lead a team of Environment artists with best practice people management techniques. Be an active mentor and role model for the environment art team. Work to maintain morale and create an atmosphere of creativity and enthusiasm. 
  • Proactively manage your team’s performance and professional development through performance review cycles giving constructive, actionable, relevant feedback.  
  • Guide the creation of benchmark quality assets which can be shared across the project in respect of the technical and artistic constraints. 
  • Take ownership in creating game design documents to outline project goals for environments, objectives, atmospheres, story, and style of the project. 
  • Guide world-building team to create terrains, structures, textures and engaging environments. 
  • Proactively assist with production estimates, scheduling and tracking. 
  • Challenge and help redefine technical and artistic processes by collaborating with key stakeholders, tech art and code to set long term technical goals. 
  • Communicate with centralised teams regarding photogrammetry, outsourcing and materials. 

Requirements

  • Solid experience in leading and managing a team of artists, with a focus on nurturing talent.
  • Proficiency in Blender is highly desirable; however, experience with other 3D software such as 3D Studio Max and Maya is also acceptable.
  • Extensive knowledge in 3D sculpting using Zbrush or Mudbox.
  • Skilled in an array of modeling techniques, encompassing high-resolution sculpting, hard surface modeling, and real-time PBR workflows.
  • Strong understanding of lighting, composition, and visual storytelling.
  • Comprehensive knowledge of video game development processes and pipelines.
  • Ability to communicate effectively with multi-disciplinary teams and stakeholders.

Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

About Us

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

LI-Hybrid

Similar Jobs

Techland - Animator

Techland

Poland (On-Site)
5 Months ago
Ubisoft - Retainer - Animator (1 year Contract)

Ubisoft

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Ubisoft - Cinematic Artist (W/M/NB) - The Crew Motorfest

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Virtuos - Technical Art Lead / Director

Virtuos

Japan (On-Site)
3 Months ago
Virtuos - 3D Character Artist

Virtuos

China (On-Site)
1 Month ago
EVitamin Business Consulting   - 3D Artist

EVitamin Business Consulting

Indore, Madhya Pradesh, India (On-Site)
8 Months ago
Luma Pictures - Matte Painter (Senior Level)

Luma Pictures

Melbourne, Victoria, Australia (Remote)
2 Weeks ago
Arrible - 3D Modeller

Arrible

Odesa, Odesa Oblast, Ukraine (Remote)
6 Months ago
Luma Pictures - Lighting Artist (Lead Level)

Luma Pictures

Melbourne, Victoria, Australia (Hybrid)
2 Months ago
Imagineio - Lighting & Shading Artist

Imagineio

Delhi, India (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Riot Games - VFX Artist II - Gameplay, Teamfight Tactics

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Ubisoft Blue Byte - TECHNICAL ANIMATOR (F/M/D)

Ubisoft Blue Byte

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
2 Months ago
Ubisoft - Technical Director, Character (W/M/NB) [AAA Project]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
Blizzard Entertainment - 2025 US Summer Internship - Animation

Blizzard Entertainment

Irvine, California, United States (On-Site)
3 Months ago
FuturLab - Lead Artist

FuturLab

Brighton And Hove, England, United Kingdom (Hybrid)
1 Day ago
Frontier Developments - Animator

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
3 Months ago
Ubisoft - Cinematic Artist (F/H/NB) - The Crew Motorfest

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Adelaide, South Australia, Australia (Hybrid)
6 Months ago
The Walt Disney Company - Senior Effects Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Blizzard Entertainment - Senior Concept Artist - Overwatch 2 | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in England, United Kingdom

Take-Two Interactive - Intern, People Operations

Take-Two Interactive

London, England, United Kingdom (On-Site)
1 Month ago
Rockstar Games - UI Tools Programmer (Mid/Senior)

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
4 Weeks ago
Playground Games - Financial Accountant

Playground Games

Royal Leamington Spa, England, United Kingdom (On-Site)
5 Months ago
Cloud Imperium Games - Workday Financial Systems Analyst

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Months ago
PTW - Group Financial Controller

PTW

England, United Kingdom (On-Site)
1 Week ago
Blue Zoo Animation Studio - Mid/Senior Character Modeller

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
1 Week ago
Keywords Studios (Player Support) - Hub Marketing Executive (1 year contract) - BF, FWS, PR, TF

Keywords Studios (Player Support)

Brighton And Hove, England, United Kingdom (Hybrid)
3 Months ago
Scopely - Senior Product Manager - Growth

Scopely

London, England, United Kingdom (Remote)
2 Weeks ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Months ago
SEGA - Lead Game Designer

SEGA

London, England, United Kingdom (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Tencent - Senior 3D Character Designer (AAA Stylized Realistic Shooting Game)

Tencent

Shenzhen, Guangdong Province, China (On-Site)
1 Month ago
Vetron IT Services - Unity 3D Game Developer

Vetron IT Services

Surat, Gujarat, India (On-Site)
4 Months ago
Cloud Imperium Games - Props Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Months ago
Bit Reactor, LLC - ENVIRONMENT ARTIST

Bit Reactor, LLC

Cockeysville, Maryland, United States (On-Site)
4 Months ago
Xentrix Studios - Compositing – Senior Artist

Xentrix Studios

India (On-Site)
3 Months ago
Ubisoft - CHARACTER ARTIST SENIOR

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
VVater - Principal 3D Architectural Artist

VVater

Austin, Texas, United States (On-Site)
6 Months ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Days ago
Ten Square Games - 3D Animator

Ten Square Games

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)
2 Weeks ago
Riot Games - Senior 3D Character Artist - League of Legends, Cosmetics

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

Warwick, England, United Kingdom (Hybrid)

Warwick, England, United Kingdom (Hybrid)

Warwick, England, United Kingdom (Hybrid)

Warwick, England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Rebellion

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug