Senior Level Designer

1 Day ago • 4-8 Years • Level Design

Job Summary

Job Description

Rebellion seeks a Senior Level Designer to contribute to exciting game projects. Responsibilities include creating immersive levels, collaborating with artists and narrative designers, identifying and addressing production issues, conducting playtesting, integrating contributions from various disciplines (AI, sound, gameplay), and developing design guides and specifications. The ideal candidate will have a strong background in level design for multiplayer games, experience mentoring teams, and a deep understanding of game development lifecycles. The role offers flexibility with hybrid work options and relocation assistance.
Must have:
  • Proven experience in game design documents and prototypes
  • Strong background in level design for multiplayer games
  • Senior Level Designer experience on at least one published title
  • Understanding of the video game development lifecycle
  • Ability to advocate for player-centric design
  • Experience mentoring and guiding teams
Good to have:
  • Insight into industry trends
  • Expertise in production pipelines and workflows
Perks:
  • 22 days holidays + Christmas closure & Bank holidays
  • Private Medical Insurance
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Enhanced Pension Scheme
  • EAP (Mental Health and Wellbeing Support)
  • Relocation package

Job Details

Description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are currently seeking a Senior Level Designer to join our talented team and contribute to our exciting game projects!

As a Senior Level Designer, you will play a crucial role in shaping gameplay experiences, delivering high-quality design documents, and prototyping specifications. Your expertise will guide the level design team, ensuring a standard of excellence while driving core feature development.

We foster a culture of growth and learning, encouraging our members to pursue new skills and career aspirations. Your mentorship and support within the team will help facilitate this journey for others.

This exciting opportunity can be based out of any of our studios in Oxford, Warwick, or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities:

  • Create engaging and immersive levels that enhance gameplay and align with the overall creative vision.
  • Collaborate with artists and narrative designers to iterate on and refine level designs.
  • Spot potential issues early in production and communicate effectively with the Lead Level Designer.
  • Playtest levels regularly and provide constructive feedback to fellow team members.
  • Integrate contributions from different disciplines (AI, sound, gameplay elements) into the game engine.
  • Develop guides and tutorials to facilitate knowledge sharing within the team.
  • Write specifications for new features or improvements actively.
  • Provide insights on design processes and workflows to enhance production efficiency.

Requirements

  • Proven experience creating game design documents and prototypes.
  • Strong background in level design for multiplayer games.
  • Professional experience in a Senior Level Designer role on at least one published title from concept to completion.
  • Comprehensive understanding of the video game development lifecycle and production timelines.
  • Expertise in production pipelines and workflows.
  • Ability to advocate for player-centric design principles.
  • Experience mentoring and guiding teams to improve performance and problem-solving.
  • Insight into industry trends and their impact on project effectiveness.

Benefits

We offer an extensive benefits package to our team including:  

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days) 
  • Private Medical Insurance, healthcare cash plan, including dental and Vision 
  • Life Assurance, Income Protection & Critical Illness Cover 
  • Enhanced Family Leave  
  • Interest Free, Tax-Free loans 
  • Enhanced Pension Scheme 
  • EAP a range of Mental Health and Wellbeing Support  
  • Plus loads more… including a wide range of discounts, freebies, and social events!  

 

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms. 

Find out more about us here 

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. 

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products. 

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers 

#LI-Hybrid

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About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

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