Game Developer (Unity3D)

1 Hour ago • All levels • Game Engine

About the job

Job Description

Game Developer proficient in Unity3D, focused on programming captivating and seamless games. Responsibilities include designing and implementing game mechanics, features, and functionalities in Unity3D; developing modular, clean, and optimized code using C#; applying strong mathematics skills (algebra, geometry, trigonometry, vectors, matrices) to solve in-game challenges; integrating basic physics principles to enhance gameplay dynamics; collaborating with designers and artists; utilizing debugging and optimization skills; and using Git for version control. The ideal candidate will have a Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience), excellent programming skills in C#, proven Unity3D experience with a portfolio, and strong problem-solving abilities. Familiarity with 2D and 3D art and animation software is a plus.
Must have:
  • Proficient in Unity3D and C#
  • Strong math and physics skills
  • Experience in game mechanics implementation
  • Debugging and optimization skills
  • Collaboration and communication skills
  • Git version control knowledge
Good to have:
  • Familiarity with 2D/3D art software
  • Experience with additional Unity packages
  • Third-party integration experience
  • Experience with project tracking tools
Role: 
Game Developer proficient in Unity3D, focused on programming captivating and seamless games.

Responsibilities:
- Design and implement game mechanics, features, and functionalities in Unity3D.
- Develop modular, clean, and optimized code using C#.
- Apply strong mathematics skills (algebra, geometry, trigonometry, vectors, matrices) to solve in-game challenges.
- Integrate basic physics principles to enhance gameplay dynamics.
- Collaborate with designers and artists to achieve the desired visual and interactive elements.
- Utilize debugging and optimization skills to ensure smooth performance.
- Familiarity with Git for version control.

Qualifications:
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- Excellent programming skills, especially in C#.
- Proven Unity3D experience with a portfolio showcasing projects.

Skills:
- Skilled in debugging, analyzing performance, and optimizing Unity projects for publishing.
- Strong problem-solving capabilities.
- Proficient in math and physics, applying them to game development (algebra, geometry, trigonometry, matrices, vectors, logic).
- Ability to design scalable and modular code architectures.
-Mastery of Unity game engine, including project setup and various modules (physics, animation, UI, rendering, audio, etc.).
- Self-motivated and proactive, takes ownership of tasks and sees them through.
- Solid grasp of object-oriented programming and data structures from a game developer’s perspective.
- Familiarity with 2D and 3D art and animation software is a plus. Like Spine, 3ds Max, Maya, Photoshop, Illustrator, etc.
- Experience with additional Unity packages, third-party integration (multiplayer, databases), and
plugins.
- Familiarity with various game-developing domains and technologies, including 3D/2D art software, different game engines, and programming languages beyond C#.
- Familiarity with project tracking tools like Jira, Trello, ClickUp, etc.
- Passion for gaming and player engagement.
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About The Company

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)

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