Technical Artist
Location: Glasgow in studio/Hybrid
Role Type: 1 Year Contract
As a Technical Artist, you will be at the core of ensuring that our games run smoothly while looking fantastic. You’ll develop tools, workflows, and optimizations that empower our art teams and elevate the quality of our games. Your expertise will ensure that assets are performant across all platforms while retaining visual fidelity. This role is ideal for someone passionate about problem-solving and maximizing the potential of both technology and artistry in game development.
Responsibilities
Qualifications
Nice-to-Have
Blazing Griffin Benefits
If you have any questions or are having any difficulties with out application form, please email hradmin@blazinggriffin.com.
An independent digital entertainment company proudly headquartered in Scotland.
Founded in 2011 as a game development studio, the company has grown from a team of three to a group of companies including Blazing Griffin Games, Blazing Griffin Screen and Blazing Griffin Post-Production based in Edinburgh and Glasgow.
Together, all three companies are working across the same projects from different angles, as well as projects and clients unique to each. Blazing Griffin is currently in an aggressive growth phase as we expand and optimize the potential in all three divisions.