Retainer - Technical Animator (1 Year Contract)

2 Months ago • 4-6 Years • Animation

Job Summary

Job Description

As a Technical Animator at Ubisoft Mumbai (1-year contract), you'll support and innovate animation systems. Collaborating with animators, riggers, designers, and programmers, you'll handle mocap data, lip sync, facial animation systems, and animation rigs. You'll create and maintain gameplay animation graphs, implement animation state machines, and develop tools and scripts to improve the animation pipeline. Responsibilities include troubleshooting, providing technical assistance, and testing in-game to resolve issues. Experience with animation software (Motion Builder, 3ds Max, Maya), game engines (Unreal, Unity), and scripting (MEL/Python/Lua) is essential.
Must have:
  • 4-6 years experience in game technical animation
  • Proficiency in animation software (3ds Max/Maya/MotionBuilder)
  • Game engine knowledge (Unreal/Unity)
  • Scripting skills (MEL/Python/Lua)
  • Animation state machine understanding
  • Problem-solving skills and teamwork
Good to have:
  • Full game development cycle experience
  • Version control and project management knowledge
  • Game design and level design understanding
Perks:
  • International game projects
  • Access to cutting-edge hardware
  • Internal game engine experience
  • Collaborative work environment

Job Details

Company Description

About the organization:  

Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia and Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios!  

We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth  

To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studios!  

Job Description

TITLE: TECHNICAL ANIMATOR (1 Year Contract) 

SUMMARY:
As a Technical Animator at Ubisoft Mumbai, you will be supporting while innovating animation systems and activities. Working closely with animators, riggers, designers and programmers, you will be handling mocap data, lip sync and facial animation systems, animation rigs, physics rigs, animation trees and dynamic objects. In this role, you will follow, refine, or establish pipelines for both conventional and innovative features.

As part of a multinational group that specializes in player-facing products, you will have the opportunity to bring value to the Ubisoft communities and have direct impact on millions of players from the first day.


NATURE OF SERVICES: 

  • Create, own, and maintain gameplay animation graphs, scripted game events, state transitions, blend trees for realistic gameplay animations.
  • Design, implement and improve animation state machines and procedural runtime animation solutions such as IK/Ragdoll/Retargeting.
  • Create plug-ins and / or scripts to automate tasks in both DCC (3DS Max/Motion Builder/Maya) and engine and oversee smooth cross-software development.
  • Design, develop, and maintain tools and scripts to improve the efficiency of the animation production pipeline.
  • Work across a variety of areas including rigging, in-engine animation systems and physics systems for rigid/soft bodies, hair, and cloth.
  • Master the engine and animation tools in terms of knowing the limits and propagating the corresponding changes to pipelines.
  • Provide technical assistance to animators, troubleshooting and resolving issues that disrupt the production process.
  • Create/Improve pipeline for special features and maintain technical documentation.
  • Develop, test, and maintain animation systems in conjunction with animators, designers, programmers, and QA.
  • Test work in-game to provide feedback/suggestions and resolve in-game problems.

THE PROFESSIONAL VALUE YOU BRING:

  • Bachelor’s degree/diploma in 3D Animation Techniques for video games or equivalent.
  • 4-6 years of experience in videogame technical animation or equivalent.
  • Experience with animation software such as Motion Builder, 3ds Max or Maya.
  • Good understanding and technical knowledge of commercial game engine such as Unreal, Unity.
  • Strong knowledge of animation state machines, gameplay mechanics and animations, in-engine IK.
  • Scripting skills (MEL/Python/Lua etc.) and understanding of object oriented programming.
  • Strong analytical skills to identify and resolve technical issues quickly and efficiently.
  • Understanding of fundamental animation and rigging principles.
  • Ability to communicate and collaborate effectively with animators and programmers.
  • A noticeable demo reel with a breakdown of your best work.

NICE TO HAVE:

  • Experience of one full game development cycle will be a big plus.
  • Knowledge of version control tools and project management systems.
  • Understanding of game design and level design will be an added advantage.

THE PERSONAL VALUE YOU BRING:

  • Autonomous, organization skills and proactive attitude.
  • Great interpersonal and communication skills.
  • Ability to quickly adapt, prioritize and manage tasks to meet deadlines.
  • Strong problem-solving mindset with creative thinking to overcome technical challenges.
  • Positive attitude and a genuine team player.
  • Passion for video games and good knowledge of different game genres across all platforms with awareness on latest industry trends.

UBISOFT OFFERS:

  • International game projects & IP’s.
  • Access to cutting-edge hardware.
  • Experience using hottest internally developed game engines.
  • Proficient and fun-to-work-with colleagues.

Similar Jobs

Ubisoft - Retainer - Animator (1 year Contract)

Ubisoft

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Build A Rocket Boy - Senior Technical Artist

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (Remote)
1 Week ago
Scanline VFX - Generalist (Lighting Focus)

Scanline VFX

Seoul, South Korea (Hybrid)
3 Weeks ago
Ubisoft - Lead Artist - AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Weeks ago
CD PROJEKT RED - Material Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
EvoPlay - 2D Animator (Spine)

EvoPlay

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Glitch Productions - 3D Animator

Glitch Productions

Sydney, New South Wales, Australia (On-Site)
6 Months ago
Ubisoft - Junior Rigger

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
8 Months ago
Framestore - New York Launchpad Internship 2025 | CG

Framestore

New York, New York, United States (Hybrid)
1 Week ago
Rockstar Games - Animator: Narrative Gameplay (All Levels)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Hunarstreet Technologies   - 3D Designer & Visualizer

Hunarstreet Technologies

Maharashtra, India (On-Site)
11 Months ago
Reality Games - 3D Generalist - Monopoly World

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
4 Weeks ago
Gearbox Software - Visual Effects Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
8 Months ago
Riot Games - Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Ubisoft - Associate Art Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Haptic - Lead VFX Artist

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago
SmileGate - Character Modeling for [Next Crossfire]

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
CD PROJEKT RED - Lead Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Weeks ago
FromSoftware - Motion Designer

FromSoftware

Japan (On-Site)
2 Months ago
Trek - Retail Store Designer

Trek

Haryana, India (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Mumbai, Maharashtra, India

Gamut HR Solutions - 3D visualizers

Gamut HR Solutions

Hyderabad, Telangana, India (On-Site)
4 Months ago
Select Brands International   - Performance Marketing Manager

Select Brands International

Indore, Madhya Pradesh, India (On-Site)
5 Months ago
Mentorpalai - Unity Developer - Game Design

Mentorpalai

Bengaluru, Karnataka, India (On-Site)
8 Months ago
PwC - IN-Associate_Renewable Energy_Utility Transformation_Advisory_Gurgaon

PwC

Gurugram, Haryana, India (On-Site)
3 Months ago
Xentrix Studios - Compositing – Senior Artist

Xentrix Studios

India (On-Site)
3 Months ago
Scopely - Software Engineer

Scopely

Bengaluru, Karnataka, India (Hybrid)
4 Weeks ago
PwC - SAP FICO Senior Associate PAN India

PwC

Bengaluru, Karnataka, India (On-Site)
4 Months ago
NVIDIA - SOC Design Engineer

NVIDIA

Bengaluru, Karnataka, India (Hybrid)
3 Weeks ago
Paytm - Digital Marketing - Campaign Strategist

Paytm

Gurugram, Haryana, India (On-Site)
2 Months ago
Rackspace Technology - Senior DataDog Developer

Rackspace Technology

India (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Fatshark AB - Technical Animator

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
6 Months ago
Fool's Theory - Cinematic Designer

Fool's Theory

Poland (Remote)
2 Weeks ago
Flying Bark Productions - Senior 2D Rough Animator

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Month ago
SKYDANCE - Senior Pipeline Engineer

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
7 Months ago
Tencent - Senior Animation Designer for Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
Day[9]'s Game Studio - Senior Animator

Day[9]'s Game Studio

(Remote)
1 Month ago
Blue Zoo Animation Studio - 2D Background Artist - Experienced

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
7 Months ago
Build A Rocket Boy - Technical Rigger (3 month FTC)

Build A Rocket Boy

(Remote)
1 Month ago
Scorewarrior - Spine Animator

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
6 Days ago
ICON Creative Studio - Matte Painter (On Site)

ICON Creative Studio

Vancouver, British Columbia, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Shanghai, Shanghai, China (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Shanghai, Shanghai, China (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Toronto, Ontario, Canada (On-Site)

Shanghai, Shanghai, China (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug