About the job

SummaryBy Outscal

Level Architect for a 3rd-person open-world game. Requires experience with level layout, 3D modeling, and game engines like Unity or Unreal.

We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.

We are seeking an experienced Level Architect with strong artistic skills to join our team in Copenhagen. As our process is very visually driven, we expect layout artists to have a strong eye for visual composition and broad experience in the creation of 3D environments.

Your responsibility as our new colleague will be in designing, blocking out, and in some cases modeling locations for a third-person, open-world game. At Playdead, locations are often designed with a combination of grey-boxing and more detailed, modeled elements. You will work in coordination with the other designers and artists on the team with a focus on how the player will flow within the level and betweens spaces.

We are a close-knit group of developers, and working within that group requires an ability to adapt to the existing visual style and methods while contributing your own ideas to the whole. We are particularly looking for a candidate who enjoys setting their own goals and taking responsibility for their own schedule. More than anything, we are looking for someone who is excited about all facets of game development, as well as being passionate about gaming overall.

You should be willing to work at the Playdead office in Copenhagen, Denmark.

Keywords for position

layout - level design - composition -3D - modelling - iteration

What will you be doing?

  • Level layout, spatial design and composition using primitive blockouts and 3D assets to produce believable locations within a large, open world.
  • Taking a basic brief and mocking up a grey box design to set the foundation for further development and visual storytelling.
  • Detailed, untextured 3D modeling
  • Iterating on existing location designs based on feedback and testing.
  • Collaborating with other artists and designers to support level design and construction.

If you wish to apply, please consider the following general requirements

  • You have worked on the development of at least one released 3D game.
  • A link to an online portfolio of previous work showcasing a knowledge of composition, layout, lighting, colour and visual storytelling.
  • Experience with a game engine such as Unity, Unreal etc. or an internal engine is a must.
  • Experience with 3D packages such as Blender, Maya, 3dsMax, etc. is a strong advantage.

Desired skills

  • Experience with world creation tools such as World Machine, Quadspinner Gaea, or similar is a plus.

Who We Are
We are a team of more than 70 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.

Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.

We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.

About The Company

Playdead is an independent game developer and publisher based in Copenhagen, Denmark. The company was founded in 2006 by game designer Arnt Jensen. Since then, we have made LIMBO and INSIDE.

Today, we are a team of more than 55 creative professionals with a broad range of experience and education.

Our current project is a third-person science fiction adventure set in a remote corner of the universe.

We are searching for new team members - https://playdead.com/jobs/

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

View All Jobs

Similar Jobs

Coforge - User Interface Architect

Uttar Pradesh, India (Hybrid)

Tencent - Tencent Cloud Senior Solution Architect - Malaysia

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Tencent - TiMi Montreal- Technical Architect

Quebec, Canada (On-Site)

TiMi Studio Group - TiMi Montreal- Technical Architect

Quebec, Canada (On-Site)

Infogain - User Interface Architect

Karnataka, India (Hybrid)

DOTSOFT SA - Solutions Architect

Greece (On-Site)

Samsung Semiconductor - Senior Staff, AI/ML Platform Architect

California, United States (Hybrid)

Similar Skill Jobs

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

InMobiInMobi - Account Manager - Microsoft Advertising

Gauteng, South Africa (On-Site)

Texas Instruments - ESD Product Specialist

Karnataka, India (On-Site)

Xogar Games - Unreal Developer - Contractual Role

Karnataka, India (On-Site)

Jobs in Copenhagen, Denmark

Unity - Senior Recruiter (6 Month Contract)

Copenhagen, Denmark (On-Site)

Unity - Software Engineer

Copenhagen, Denmark (On-Site)

Illuvium - Senior C# Engineer

Copenhagen, Denmark (Remote)

raw power games - Senior Environment Artist

Copenhagen, Denmark (Hybrid)

raw power games - IT Lead

Copenhagen, Denmark (Hybrid)

SYBO - Senior UI Designer

Copenhagen, Denmark (On-Site)

IO Interactive - Senior People Manager - Project 007

Copenhagen, Denmark (Hybrid)

raw power games - Talent and Development Specialist

Copenhagen, Denmark (Hybrid)

Software Engineering Jobs

CodeVyasa - Senior React js Developer

Maharashtra, India (On-Site)

Second Talent - Full Stack Engineer

Maharashtra, India (Hybrid)

DroneStark Technologies - Drone Firmware Engineer & Test Pilot

Maharashtra, India (On-Site)

Infogain - iOS Developer (Senior)

Maharashtra, India (On-Site)

Infogain - Frontend React Developer (Lead)

Karnataka, India (On-Site)

Infogain - Frontend VueJS Developer (Senior)

Maharashtra, India (On-Site)

Keywords Studios (Player Support) - Senior Artist - ZBrush

British Columbia, Canada (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug