The Studios Quality team at Xbox Game Studios is looking for a Software Quality Engineer who is passionate, systems thinking, customer centric, experienced individual to make an impact on AAA+ titles. You’re a people first, proactive long-term thinker, who strives to drive improvements into the people, processes, technologies, and foster a quality mindset for the team and studio partners.
You’ll be a critical team member executing daily to improve process efficiency and better detect, measure, and prevent issues/bugs from making it into the game titles you support. In this role, you will communicate the state of quality, and any risks, back to the product stakeholders for both released title and titles currently in development. At the core you’ll be responsible for owning and iterating the comprehensive quality strategy for your features and working closely with quality, development, and production partners to enhance the overall product quality. You’ll leverage data and risk analysis to course correct and help guide the team’s direction, using information generated by players, monitoring historical trends for insight, and guide the team and our technology to create the right impact at the right time.
As you’ll be part of the greater Studios Quality team, you will also be part of a larger community of Quality Analysts and Engineers, Software Engineers, and Data Scientists supporting proactive and reactive quality for world class products across Xbox Game Studios.
Required/Minimum Qualifications:
Bachelor's Degree in Engineering, Computer Science, or related field AND 4+ years software industry experience
OR Master's Degree in Engineering, Computer Science, or related field AND 2+ years software industry experience
OR equivalent experience or capabilities
4+ years experience using data, automation, telemetry systems to inform and generate discussions and make decisions and evaluations regarding product quality
Solid interpersonal skills and excellent written and oral communication capabilities, able to work across time zones, regions, cultures, disciplines, and personalities
Passionate about games and the players who play them
Other Requirements:
Preferred/Additional Qualifications:
Software Quality Engineering IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
Microsoft will accept applications for the role until January 10, 2025
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