Senior Sound Designer

1 Month ago • 5-8 Years • Sound Design

Job Summary

Job Description

Gearbox Entertainment seeks a Senior Sound Designer to create high-quality sound effects for their games. Responsibilities include designing, mixing, and editing audio in a DAW; Foley and field recording; implementing sound effects in Wwise and Unreal 5; collaborating with other departments; participating in sound jams; and bug fixing. The ideal candidate has 5+ years of AAA game sound design experience, including at least one project completed as a Senior Sound Designer. Strong communication and collaboration skills are essential, along with expertise in DAWs, Wwise, and sound recording techniques. The role involves a significant commitment to original source material recording.
Must have:
  • 5+ years AAA game sound design experience
  • Proficient in DAWs, Wwise, Unreal 5
  • Excellent communication and collaboration skills
  • Foley and field recording expertise
  • Experience with sound library management
Good to have:
  • Formal audio training/degree
  • Scripting/programming experience
  • Post-production experience (Film/TV/Ads)
  • Ambisonics/HRTF/Atmos experience

Job Details

Senior Sound Designer  (Hybrid / Onsite preferred)


The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms, Tiny Tina's Wonderland and Borderlands, as well as acquired properties Risk of Rain, Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com

This is a Senior Sound Designer position. We seek an individual who is not only creative and passionate about sound design but also brings a fresh perspective to the table. We're looking for someone who isn't afraid to experiment and who can confidently contribute new ideas. In our team, every designer is encouraged to take full ownership of their work, becoming a true stakeholder in both our games and our company. Your voice and vision will be instrumental in shaping the auditory experiences we create, and we believe that the most impactful work comes from those who are deeply invested in the project's success. If you’re eager to push boundaries, collaborate closely with a talented team, and leave a lasting mark on our games, we’d love to hear from you."

At Gearbox, our audio team is deeply committed to recording original source material—not just to expand our library, but as the foundation of our sound design. We believe that transforming organic and familiar sounds into genres like sci-fi and synthetic creates a stronger connection with the listener. Our facilities include control rooms, an Atmos mix room, and an in-house Foley stage equipped with a diverse selection of microphones and recorders. This role will involve dedicating time each week to both prop and field recording.

 

Responsibilities: 

  • Design, mix, and edit audio within a DAW to create original high quality sound effects for in-game features, systems, and assets.
  • Foley and Field recording.  
  • Complex sound design tasks. Will be expected to handle the most forefront game feature sets of audio design such as weapons, character audio, and more.   
  • Delivers assets within a timely fashion and hitting a high quality bar. 
  • Implementation of sound effects into Wwise and Unreal 5, with an adept understanding of how those assets fit into a game mix. 
  • Coordinating and collaborating directly with other departments such as design, fx, programming, or animation on needs for tasks and system development. 
  • Participation and contribution in audio department sound jams. 
  • Use of JIRA for task and bug tracking. 
  • Locate and fix audio related bugs. 

 

Qualifications: 

  • 5+ years in the industry working as a AAA sound design for games.
  • Has contributed to at least one project from start to finish as a Senior Sound Designer or in a comparable role.
  • Must have good communication skills.
  • Must be skilled in providing and accepting constructive feedback.
  • Adept ability at mixing, editing, and audio design techniques in a DAW such as Reaper, ProTools, or Nuendo. 
  • Up to date with game industry trends and modern sound design techniques for games. 
  • In depth knowledge of audio middleware applications such as Wwise and FMOD. 
  • Familiarity with sound library organizational and storage applications such as SoundMiner or Basehead. 
  • Experienced with recording techniques using microphones and portable recorders such as ones created by Zoom or Sound Devices. 
  • Well versed at how to create clear and thorough documentation such as style guides or system documentation. 
  • Knowledge of mix specifications in a variety of media. 


Bonus: 

  • Formal Audio training and/or degree in audio production.
  • Experience with scripting or programming languages. 
  • Professional post production experience in Film, TV, or Ads, particularly with multichannel environments (I.e. Surround or ATMOS) 
  • Experience with authoring content in expanded spatial formats such as ambisonics / HRTF or ATMOS. 


 Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law. 

Similar Jobs

Netflix - Project Manager, CS Product Launch Operations

Netflix

Los Gatos, California, United States (On-Site)
1 Week ago
Bohemia Interactive - Lead Character Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
1 Week ago
Qatar Airways - Senior Software Engineer (.Net) - Ahmedabad, India

Qatar Airways

Ahmedabad, Gujarat, India (On-Site)
4 Months ago
Luxoft - DevOps Engineering Lead

Luxoft

Pune, Maharashtra, India (On-Site)
2 Months ago
PwC - AES SAP Manager (Solution Lead) - Consult

PwC

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
5 Days ago
Epic Games - Audio Dialogue Lead

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
IO Interactive - Senior Audio Programmer

IO Interactive

İstanbul, Türkiye (Hybrid)
4 Months ago
PTW - Senior Sound Designer

PTW

Quebec, Canada (Remote)
4 Weeks ago
Activision - Expert Sound Designer

Activision

London, England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keywords Studios (Player Support) - Project Lead - AI

Keywords Studios (Player Support)

Silesian Voivodeship, Poland (Hybrid)
1 Month ago
Granicus - Technical Support Representative - Tier 1 (Costa Rica)

Granicus

Costa Rica (Remote)
4 Months ago
Forgotten Empires - Producer - Age of Empires/Mythology (Remote)

Forgotten Empires

Masovian Voivodeship, Poland (Remote)
2 Weeks ago
Guerrilla - PRINCIPAL CINEMATICS PRODUCER

Guerrilla

Amsterdam, North Holland, Netherlands (On-Site)
6 Months ago
Electronic Arts - Quality Designer, Battlefield QV

Electronic Arts

Los Angeles, California, United States (On-Site)
3 Days ago
ION - Client Support Senior Analyst - Treasury - 10617

ION

Noida, Uttar Pradesh, India (On-Site)
4 Months ago
Mattel  Inc  - Technical Program Manager - Digital Gaming

Mattel Inc

California, United States (On-Site)
1 Month ago
EvoPlay - Junior QA Engineer

EvoPlay

Poland (On-Site)
2 Weeks ago
Ubisoft - Technical Director, Level Design

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Weeks ago
Infold Games - Senior Community Manager

Infold Games

Los Angeles, California, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Frisco, Texas, United States

Mashgin - Software Engineer, Infrastructure

Mashgin

Palo Alto, California, United States (Hybrid)
3 Months ago
Netflix - Engineering Manager - Account Lifecycle & Privacy

Netflix

United States (Remote)
1 Month ago
Life church - Senior Program Manager

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Google - Staff Software Engineer, Cloud ML Compute Services

Google

Sunnyvale, California, United States (On-Site)
1 Month ago
Fanatics - Data Analyst III

Fanatics

New York, New York, United States (Hybrid)
3 Months ago
ByteDance - Software Engineer, SRE - Platform Services

ByteDance

Seattle, Washington, United States (On-Site)
1 Day ago
XFlow - 2D Illustrator

XFlow

United States (Remote)
1 Month ago
Varonis  - Financial Systems Project Manager

Varonis

United States (On-Site)
3 Months ago
Paypal - Senior Engineer, Backend (Java)

Paypal

San Jose, California, United States (Hybrid)
3 Months ago
Games For Love - Mobile Game Production Mentor

Games For Love

Lynnwood, Washington, United States (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

People Can Fly - Senior Sound Designer

People Can Fly

Poland (On-Site)
3 Months ago
PlatinumGames - オーディオプログラマー/ Audio Programmer

PlatinumGames

(On-Site)
1 Month ago
BITSILICA - Embedded Audio Engineer

BITSILICA

Hyderabad, Telangana, India (On-Site)
4 Months ago
Riot Games - Sound Design Intern - League of Legends - Summer 2025 (Remote)

Riot Games

Los Angeles, California, United States (Remote)
2 Months ago
PTW - Audio Editor

PTW

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
8 Months ago
Orangepeople - Creative - Prototyper II

Orangepeople

Redmond, Washington, United States (On-Site)
6 Months ago
Pocket FM - Sound Editor

Pocket FM

Kolkata, West Bengal, India (Remote)
4 Months ago
IO Interactive - Senior Audio Programmer

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
4 Months ago
Cloud Imperium Games - Audio Director

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Limit Break - サウンドディレクター Sound Director (Japan)

Limit Break

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Where imagination meets innovation, delivering limitless gaming experiences.

Québec City, Quebec, Canada (Hybrid)

Frisco, Texas, United States (Hybrid)

Montreal, Quebec, Canada (On-Site)

Texas, United States (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Frisco, Texas, United States (Hybrid)

Frisco, Texas, United States (On-Site)

Montreal, Quebec, Canada (On-Site)

Frisco, Texas, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Gearbox Entertainment

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug