Senior Outsource Environment Artist

8 Months ago • 5 Years + • Technical Art • 3D Art

Job Summary

Job Description

Senior Environment Artist needed for AAA game projects. Must have 5+ years experience, advanced knowledge of current-gen game content development, and experience with Maya, Max, Zbrush, Mudbox, World Machine, Substance, Photoshop.
Must have:
  • 5+ years exp
  • Current-gen game
  • Maya, Max, Zbrush
  • Environmental lighting
Good to have:
  • Houdini experience
  • PBR texturing
  • Procedural texturing
  • Unreal Engine
Perks:
  • Company Pension
  • Private Medical

Job Details

Description

Established in 2004, Lakshya Digital - a Keywords Studio - is the largest interactive entertainment and game development services studio in South Asia. We have production studios in Gurgaon and Pune, and business offices in Seattle, San Diego, and Tokyo.

Our continued success is fueling the need to expand in the UK and Europe and we are looking for top quality talent to become part of our new studio. We are looking for a talented Senior Environment Artist to support our projects. If you have grown weary of working on the same project doing the same thing for years on end, or if you are interested to experience what it is like to work on multiple AAA projects at the same time then dust off your resume, polish up your portfolio and send it to us for consideration.

As a Senior Environment Artist, you will report to the Art Director and must ensure the consistent delivery of top-quality content and documentation that meets client and internally created specifications. You must be highly organized and detail-oriented, with exceptional oral and written communication skills in English. Our successful candidate must possess relevant technical skills while in a similar role on at least one shipped AAA Current Gen console game.

Responsibilities:

  • Perform Art reviews, provide quality feedback in our tracking tools, support collaboration and communication between our PMs, Artists, and External Artists on multiple projects. Work with Account Management to ensure overall client satisfaction when interfacing with client directly.
  • Break down large features into individual art tasks that can be distributed to an art team with varying levels of experience.
  • Ability to create and/or polish existing 3D assets to meet final deliverable quality when necessary in a variety of software packages.
  • Ability to understand client aesthetic and support the visual communication to our art teams over multiple projects.
  • Responsible for the quality of all outgoing art assets from the projects they are leading. Actively works to improve approval ratio for their team.
  • Work with the Project Managers, other leads, and artists to develop solid estimates, pipelines, schedules, and production plans.
  • Provide clear and concise feedback of submissions, both written and verbal.
  • Ability to work and interact directly with client art teams and taking responsibility for ensuring high quality customer support and respectful collaboration.
  • Ability to establish, drive, and maintain clear and respectful communication with clients, PMs, and art teams, with little supervision. Work with Art Directors and Account managers to raise visibility on production concerns and work to implement client facing solutions.

Requirements

  • A minimum of 5+ years’ industry experience with a minimum of 2 titles shipped in either a Senior Artist, Senior Environment Artist, or similar role.
  • Advanced knowledge of current-gen game content development processes, tools, pipelines, scene management, limitations, and dependencies.
  • Skilled with current tools and technologies; Maya, Max, Zbrush, Mudbox, World Machine, Substance, Photoshop, etc. Houdini experience a plus.
  • 3D sculpting, modeling, texturing, and material creation skills for creating environments, or props.
  • Environmental lighting skills within UE4, Unity or proprietary game engines.
  • Proven ability to produce top quality content, using current generation game engines (Unreal, Unity, Lumberyard, etc.) and techniques (medium polygon modeling, trim sheets, etc.).
  • Experience in preproduction and planning. Solid understanding of game development and up to date on current industry trends.
  • Able to collaborate with internal and external teams.
  • Knowledge of PBR and Procedural texturing pipelines required.
  • Self-motivation, good communication skills, and a great team attitude.
  • BA or equivalent industry experience.

Benefits

Company Pension Scheme

Private Medical Insurance Scheme

Role Information: EN

Studio: Lakshya

Location: Europe, United Kingdom

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

Similar Jobs

Climax Studios - Experienced Gameplay Animator

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
1 Month ago
Eccentric - 3D Renders & Motion Artist

Eccentric

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Nissan - Automobile User Interface Graphic Design Summer Intern- San Diego, CA

Nissan

San Diego, California, United States (On-Site)
4 Months ago
The Walt Disney Company - Sr Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Radical Forge - Senior Technical Artist

Radical Forge

Middlesbrough, England, United Kingdom (Remote)
2 Weeks ago
PTW - Tech Artist - Talent Pool

PTW

United States (Remote)
1 Month ago
Playdead - Technical lighting artist

Playdead

Copenhagen, Denmark (On-Site)
4 Months ago
Ubisoft - CHARACTER ARTIST SENIOR (F/H/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Maxis Studios - Technical Artist - The Sims

Maxis Studios

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Behaviour Interactive - Technical Artist - Internship Fall 2025

Behaviour Interactive

Rotterdam, South Holland, Netherlands (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playgendary - Lead Motion Designer

Playgendary

Limassol, Limassol, Cyprus (Remote)
2 Weeks ago
Guru Studio - 3D Lighting / Compositing Artist

Guru Studio

Ontario, Canada (Remote)
1 Week ago
Epic Games - Senior Technical UI Designer

Epic Games

(On-Site)
2 Weeks ago
PTW - 3D Environment Artist - Talent Pool

PTW

United States (Remote)
1 Month ago
Ubisoft - CHARACTER ARTIST SENIOR

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Adelaide, South Australia, Australia (Hybrid)
6 Months ago
DNEG - Pipeline Assistant Technical Director (Australia Shift)

DNEG

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Amber - 3D Artist - Characters (Project Based)

Amber

Brazil (On-Site)
6 Months ago
Juego Studios - 3D Artist I

Juego Studios

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Unknown Worlds - Senior Environment Artist

Unknown Worlds

(Remote)
6 Days ago

Get notifed when new similar jobs are uploaded

Jobs in United Kingdom

Take-Two Interactive - Global Payroll Tax Manager

Take-Two Interactive

London, England, United Kingdom (On-Site)
2 Months ago
Alphasense - Sales Director, Corporate - EMEA

Alphasense

London, England, United Kingdom (On-Site)
2 Months ago
Build A Rocket Boy - Technical Designer

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
2 Weeks ago
N-iX - Senior Database Engineer

N-iX

United Kingdom (Remote)
3 Weeks ago
Dream Games - Creative Producer, Brand Marketing

Dream Games

London, England, United Kingdom (On-Site)
6 Months ago
Tencent - Applied Research Scientist

Tencent

London, England, United Kingdom (On-Site)
2 Months ago
Warner Bros Games - Lead Rendering Programmer

Warner Bros Games

London, England, United Kingdom (Hybrid)
5 Days ago
Rebellion - Level Designer

Rebellion

Warwick, England, United Kingdom (Hybrid)
2 Weeks ago
Sitetracker - Strategic Enterprise Account Executive (Italian Speaking)

Sitetracker

United Kingdom (Remote)
4 Months ago
ESL FACEIT Group - EFG - Workplace Experience Coordinator

ESL FACEIT Group - EFG

England, United Kingdom (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Santa Monica Studio - Principal Technical Artist

Santa Monica Studio

Los Angeles, California, United States (On-Site)
2 Months ago
Room 8 Studio - Project Art Director

Room 8 Studio

Argentina (On-Site)
3 Weeks ago
Ripple Effect  - UI Artist - Capture

Ripple Effect

Vancouver, British Columbia, Canada (Hybrid)
2 Weeks ago
Gunzilla - Lead VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
GamePoint - Unity Technical Artist

GamePoint

The Hague, South Holland, Netherlands (On-Site)
8 Months ago
CD PROJEKT RED - Material Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
Activision - Expert Material Artist

Activision

Toronto, Ontario, Canada (On-Site)
1 Month ago
Barnstorm VFX - MTL - Compositing Lead

Barnstorm VFX

(Remote)
1 Week ago
Maverick Games - Technical Artist (12 Month Contract)

Maverick Games

Warwick, England, United Kingdom (Hybrid)
1 Week ago
Climax Studios - Lighting Artist (UK based)

Climax Studios

Liverpool, England, United Kingdom (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

At Keywords, we deliver clients the benefits of the strengthened Engage service line, combining our Player Support and Marketing offerings.

Suginami City, Tokyo, Japan (On-Site)

Cinisello Balsamo, Lombardy, Italy (Hybrid)

Mandaluyong, Metro Manila, Philippines (Hybrid)

Silesian Voivodeship, Poland (On-Site)

Tokyo, Japan (Hybrid)

Katowice, Silesian Voivodeship, Poland (On-Site)

Mexico City, Mexico City, Mexico (Remote)

Cinisello Balsamo, Lombardy, Italy (On-Site)

Pasig, Metro Manila, Philippines (Hybrid)

View All Jobs

Get notified when new jobs are added by Keywords Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug