Lead Level Artist

10 Hours ago • 6 Years + • Level Design

About the job

SummaryBy Outscal

Must have:
  • 6+ years AAA Level Artist experience
  • Mastery of environment design & Unreal/Unity
  • Lead & mentor a team of artists
  • Excellent communication & collaboration skills
  • Optimize environments & add crucial details
Perks:
  • Competitive pay
  • Creative work culture
  • Clear career growth path
  • Opportunity to work on AAA games and Hollywood hits
  • Collaboration with global experts
  • Chance to explore Southeast Asia
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As a Lead Level Artist, you will create captivating 3D environments for AAA games. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. 

Even within a given framework, you can push creative boundaries – and you have the artistic ability to do so. You know how to modify lighting, create basic place-holders, play around with composition and add just the right amount of detail to develop a game space with plenty of personality. 

The ideal candidate has a strong technical understanding of environment asset and level creation, can communicate with other disciplines within the development team and is able to take creative direction from the Art Director. In the end, he/she could become a reference point and a mentor for other level artists. 

Why You’ll Love Working Here 💥
  • Exciting Projects: Collaborate on AAA games and major Hollywood hits, watched and played by millions worldwide.
  • Global Team: Work alongside experts from around the world who are as passionate about games as you are.
  • Perks & Benefits: Competitive pay, a culture that values creativity, and a clear path for career growth.
  • Adventure: Vietnam is one of the most dynamic and exciting countries in South East Asia and the perfect hub to explore the region

 

Responsibilities

  • Lead & Mentor: Guide a talented team of artists, inspire new ideas, and shape a collaborative, creative space.
  • Design & Polish: From early sketches to final polish, you’ll craft levels, optimize environments, and add those crucial details that make spaces memorable.
  • Collaborate Across Teams: Work with Art Directors, Level Designers, and Concept Artists, FX and Lighting, to capture and elevate the game’s vision.
  • Innovate on the Fly: Strike a balance between art, production, and technical needs while ensuring we’re delivering top-tier quality.
  • Stay Current: Be on top of the latest tools, techniques, and trends in the gaming industry.
  • Partner With Industry Greats: Working with some of the biggest names in the computer games industry will be a daily occurrence as you interact with our partners and clients. You'll help to manage expectations and realize their vision, and spice things up by throwing in a dash of your own creativity. 

Qualifications

  • Experience: 6+ years as a Level Artist on AAA projects, with some time leading a team.
  • Technical Skill: Mastery in environment design, level optimization, and the Unreal, Unity, or other leading game engines.
  • Creative Communicator: Strong communication and collaboration skills—you’re comfortable working in English with an international crew.
  • Passion & Drive: You love what you do and bring a strong sense of self-motivation, creativity, and an openness to learning.
  • Adaptable Mindset: You’re curious, flexible, and always looking for ways to make each project better. You'll have a keen understanding and appreciation of the needs of teams both upstream, and downstream from you.
  • People Person: If what you love about travelling is cultural diversity then Sparx is the place for you. You'll be working across numerous cultural contexts, with clients, peers, managers and team members from all walks of life. You will love, no, LIVE these sorts of challenges!

Job Info

  • Job Function Identification 903
  • Posting Date 11/19/2024, 04:41 AM
  • Locations Vietnam, Ho Chi Minh (Sparx)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-spx , #LI-MN1
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About The Company

China (On-Site)

Vietnam (On-Site)

China (On-Site)

Singapore (On-Site)

Ukraine (Remote)

France (Hybrid)

Malaysia (On-Site)

Singapore (On-Site)

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