Realistic 3D Character Artist Senior

1 Month ago • 3-5 Years • 3D Art

About the job

Job Description

We are looking for experienced and highly skilled 3D Character Artists to work on our game projects. You will be responsible for creating high-poly and low-poly models of photoreal characters and creatures, UV mapping, texture baking, and working with game engines. You must have strong skills in Zbrush, Maya, Marvelous Designer, and Substance Painter. Experience with hard surface modeling and anatomy is also required. This is a full-time, on-site position.
Must have:
  • High-poly sculpt in Zbrush
  • SubD modeling in Max / Maya
  • Character topology for animation
  • Cloth simulation in Marvelous Designer
  • Strong knowledge of anatomy
  • Experience in working with hard surface
  • Texturing in Substance Painter
  • Good understanding of modern pipelines and requirements for the Photorealistic Character creation
  • Ability to follow and correctly interpret / improve the concept idea
  • Teamwork skills
  • Work experience in game projects for PCs and consoles as a Character Artist
  • Relevant portfolio with examples of works in the corresponding direction
  • Intermediate English level and above
Good to have:
  • Experience creating hair for games
  • Experience in making creatures
  • Knowledge of Unreal Engine 4
  • Drawing skills
  • Good understanding of rigging and animation process
Perks:
  • Competitive financial reward
  • Professional trainings and conferences
  • Internal mentorship
  • English courses
  • Health insurance
  • Paid vacation and sick leave
  • Culture of diversity & inclusion
  • Community of people who understand your game passion
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Next great challenge is coming:

We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.

Superpowers
you have are

  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Character topology for animation;
  • Cloth simulation in Marvelous Designer;
  • Strong knowledge of anatomy;
  • Experience in working with hard surface;
  • Texturing in Substance Painter;
  • Good understanding of modern pipelines and requirements for the Photorealistic Character creation;
  • Ability to follow and correctly interpret / improve the concept idea;
  • Teamwork skills;
  • Work experience in game projects for PCs and consoles as a Character Artist;
  • Relevant portfolio with examples of works in the corresponding direction;
  • Intermediate English level and above.

You’re a rockstar
if you have

  • Experience creating hair for games;
  • Experience in making creatures;
  • Knowledge of Unreal Engine 4;
  • Drawing skills;
  • Good understanding of rigging and animation process.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of photoreal characters and creatures for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with photorealistic texturing;
  • Work with game engines.

Join Us.
get even more!

  • Сompetitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • Health insurance, paid vacation and sick leave;
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

Similar Jobs

Gensler - Design Technology XR Developer

Gensler, India (On-Site)

Ubisoft - Senior Cinematic Animator

Ubisoft, Canada (On_site)

Kojima Productions - Character Artist

Kojima Productions, Japan (On-Site)

GOALS - Senior Gameplay Animator

GOALS, Sweden (Hybrid)

DNEG - Animation TD (DNEG Animation)

DNEG, India (On-Site)

Space Matrix - 3D Visualizer - Pune & Bengaluru

Space Matrix, India (On-Site)

Studio AsA - 3D Visualizer

Studio AsA, India (On-Site)

Magnopus - Intern - 3D Technical Art - Solutions Team

Magnopus, United States (On-Site)

Room 8 Studio - Stylized 3D Environment Team Lead

Room 8 Studio, Bulgaria (On-Site)

Infold Games - 3D角色模型师(恋与深空)

Infold Games, China (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Xentrix Studios - Lighting – Senior Artist

Xentrix Studios, India (On-Site)

Trek - Retail Store Designer

Trek, India (On-Site)

STORY Experiences   - 2D Designer - EVENTS

STORY Experiences , India (On-Site)

Keywords Studios (Player Support) - Environment Art Director 环境艺术总监

Keywords Studios (Player Support), China (On-Site)

undefined - Visual Effects Artist

Chennai, Tamil Nadu, India (On-Site)

Keywords Studios (Player Support) - Senior 3D Material Artist

Keywords Studios (Player Support), United Arab Emirates (On-Site)

Tencent - 二次元开放世界游戏3D动画

Tencent, China (On-Site)

Good Job Games - 3D Artist, Marketing

Good Job Games, Türkiye (On-Site)

Framestore - TRACKER

Framestore, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Poland

Get notifed when new similar jobs are uploaded

3D Art Jobs

Peak - 3D Artist, Marketing

Peak, (On-Site)

Room 8 Studio - Realistic 3D Character Artist Senior

Room 8 Studio, Georgia (On-Site)

TxK Gaming Studios GmbH - [Compulsory Internship] 3D Character artist - Dungeon Full Dive

TxK Gaming Studios GmbH, Germany (On-Site)

Nintendo - Environment Artist III (NST)

Nintendo, United States (On-Site)

STAGEHOOK MEDIA   - 3d exhibition stand designer

STAGEHOOK MEDIA , India (On-Site)

Big Ant Studios - 3D Environmental Artist

Big Ant Studios, Australia (On-Site)

Zynga - 3D Marketing Artist - Gram Games

Zynga, Türkiye (Hybrid)

Room 8 Studio - Stylized 3D Environment Artist Senior

Room 8 Studio, Slovenia (On-Site)

Get notifed when new similar jobs are uploaded