Lead Game Engineer (f/m/d)

6 Months ago • 7 Years + • Game Engine

About the job

Job Description

Lead game engineer for a large-scale MMO, strong C# and ECS experience, team management, distributed systems expertise.
Must have:
  • C# experience
  • Team leadership
  • ECS architecture
  • Distributed systems
Good to have:
  • Multiplayer games
  • Network APIs
  • Actor frameworks
  • Web UI frameworks
Perks:
  • Professional growth
  • Virtual stock options

Klang is a game studio exploring the future of humanity through various forms of media. We aim to present deep, meaningful subjects in a way that's captivating, easy-to-digest and entertaining for all ages. 

At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.

We aspire to bring people together through engaging media experiences and by building strong communities.

It's a super exciting project, but in order for us to achieve a goal like this we are going to need a lot of help! From people just like you. 

About the position

Klang Games is looking for a Lead Game Engineer (f/m/d) who enjoys a collaborative and creative work environment to help us drive the technical vision and execution for our ambitious MMO project, ensuring both high-quality code and effective team collaboration.

 

What You Will Do:

  • Lead the design and development of major game systems written in C# and built on a foundation of distributed systems and ECS architecture.
  • Mentor and manage a team of engineers, fostering their technical and professional growth, and providing candid feedback on their performance and areas for improvement.
  • Develop and oversee the technical strategy of your team, balancing effort with impact, evaluating technological solutions to align with project and business goals, and making tradeoffs between development speed, technical debt, and feature completeness.v 
  • Collaborate with colleagues from various disciplines (including production, product, game design, UI/UX design, and art) in cross-functional teams, and fellow engineering leaders across the organization.
  • Enhance our live operations capabilities by ensuring the game's stability, performance, and continuous improvement post-launch. 
  • Champion best practices, and guide the team in monitoring, incident handling, and optimizing live game performance.

 

Who We Think Will Be a Great Fit:

  • 7+ years of professional programming experience with C#, C++, or Java.
  • Proven experience in a technical leadership role, with a track record of mentoring and managing engineering teams.
  • Proven ability to lead project planning sessions, set realistic timelines, and balance technical debt with feature development.
  • Deep understanding of modern game engines, backend systems, and ECS architecture.
  • Strong problem-solving skills, with the ability to navigate and optimize complex systems.
  • Excellent communication and collaboration skills, with a focus on stakeholder management.

 

Bonus:

  • Experience in developing and launching large-scale online multiplayer games.
  • Proficiency in implementing and consuming network APIs (REST, gRPC, etc.).
  • Background in distributed systems and actor frameworks (Akka, Orleans, etc.).
  • Familiarity with modern web UI frameworks, enhancing the ability to work with EvolveUI.

 

Benefits

  • An opportunity to work on a groundbreaking project with a lot of room for professional and personal development
  • Reimbursement for physical health activities
  • Employee Assistance Program, including mental health support, legal advice as well as support finding doctor’s appointments
  • Mental health support
  • Flexible office hours (with core hours)
  • Virtual Stock Options (VSOP)
  • Competitive salary and 23 days of paid vacation
  • Reduced working hours during the month of August
  • Private healthcare
  • Paid trips to Berlin to attend team events and meet the team 

If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.

At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.

 

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About The Company

Klang is an independent game development studio based in Berlin. It was founded by three Icelanders in the spring of 2013.


In July 2015, Klang launched its first project, ReRunners: Race for the World, for iOS and Android devices, which was extremely well-received by both the gaming press and the gaming community.


Now, Klang is working on its next project, Seed, a simulation MMO utilizing SpatialOS technology.

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Berlin, Berlin, Germany (Hybrid)

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Berlin, Berlin, Germany (Hybrid)

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